On 7/30/10, ael <law_ence....@ntlworld.com> wrote:
> On Thu, Jul 29, 2010 at 10:56:51PM +1000, Steve Bennett wrote:
>> On Thu, Jul 29, 2010 at 9:13 PM, pavithran <pavithra...@gmail.com> wrote:
>> > I like the trade=* but why call it shop=trade . I doesnt sound good .
>> > Is there a restrictions on 'keys' can't there be a key called 'trade'
>>
>> The benefit of shop=* is that renderers can use a generic shop icon.
>>
>> My suggestion:
>>
>> shop=trade_supplies
>> timber=yes
>> concrete=yes
>> soil=yes
>>
>> (much akin to amenity=fuel, octane91=yes, etc)
>
>
> Many of these places sell a very wide range of goods, so something like
> building_supplies is sufficiently general to cover such cases.
> Individual tags for every line would not be feasible, even if the
> average mapper could get the information, and it was stable over time.
>
> So I would be against that micro, or rather nano, mapping :-)
>
> ael
>
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-- 
Elena ``of Valhalla''

homepage: http://www.trueelena.org
email: elena.valha...@gmail.com

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