On Mon, Feb 1, 2010 at 11:38 AM, John Smith <[email protected]> wrote: > > Going with Richards idea, what about making the editor do the grunt > work, place a node at a point, and then have the editor calculate the > width by stretching the road way side ways, then apply the width > values against nodes, which would make areas redundent.
Interesting, but what you're really doing (if i understand you correctly) is: 1) storing a way, plus 2) storing an approximate area (in the form of width tags applied to nodes on the way, and then using some form of interpolation between nodes). The alternative is: 1) storing a way, plus 2) storing an area ...and (optionally, but preferably) relating the two with e.g. type=area; role=center; role=area [1]. [1] http://wiki.openstreetmap.org/wiki/Relations/Proposed/Area _______________________________________________ Tagging mailing list [email protected] http://lists.openstreetmap.org/listinfo/tagging
