Anyone have access to a PPC64LE box I can play on? On 7/18/19 12:04 AM, Jaak Ristioja wrote: > Yes, it is a sizeable patch. Although there might be hacks around this > issue, getting rid of the reserved identifiers and using the fixed-width > types from <cstdint> seems to be the correct approach to take. > > I'm not even sure the patch applies correctly to Sword SVN trunk, but > since this issue has long been fixed in Sword++, I referred to this > commit in hopes to accelerate this getting fixed for Sword as well. I > think it would not benefit anyone if Sword was left failing on Fedora > rawhide. > > > +Jaak > > > On 18.07.19 06:47, Greg Hellings wrote: >> That is a rather sizeable patch. I don't want to just apply it wholesale to >> the Sword engine without some input from people who know more about the >> code than I do. It should, however, be workable if Troy doesn't have a more >> permanent fix in mind. >> >> --Greg >> >> On Wed, Jul 17, 2019 at 4:52 PM Jaak Ristioja <j...@ristioja.ee> wrote: >> >>> In Sword++ we fixed [1] this by using the fixed-width integer types >>> provided by <cstdint>. Note also that some certain names containing >>> underscores are reserved to the C++ implementation [2], e.g. names >>> beginning with underscores and names containing adjacent underscores. >>> >>> >>> Best regards, >>> Jaak >>> >>> >>> [1]: Feel free to integrate >>> >>> https://github.com/swordxx/swordxx/commit/3934674fd8db1302c7777c323c0a56235292d6d7 >>> back to Sword. In Sword++ most of these type names were later prefixed >>> with std::, e.g. std::uint64_t instead of plain uint64_t. >>> >>> [2]: See https://stackoverflow.com/a/228797 for a good summary on this. >>> >>> >>> On 17.07.19 17:52, Greg Hellings wrote: >>>> I got an automated report this week that Sword 1.8.1 has begun failing to >>>> build on ppc64le architecture with type redefinition errors. The errors >>> are >>>> reported here: https://bugzilla.redhat.com/show_bug.cgi?id=1730318 >>>> >>>> To copy from that link, the relevant error is: >>>> >>>> /usr/include/asm-generic/int-l64.h:29:25: error: conflicting >>>> declaration 'typedef long int __s64' >>>> 29 | typedef __signed__ long __s64; >>>> | ^~~~~ >>>> >>>> /usr/include/asm-generic/int-l64.h:30:23: error: conflicting >>>> declaration 'typedef long unsigned int __u64' >>>> 30 | typedef unsigned long __u64; >>>> | ^~~~~ >>>> >>>> I try to shy away from knowing too much about C's typing system. I can >>>> easily locate the places in our code where we are defining those types >>>> ourself. However, I don't want to mess up proper detection and >>>> definition of them in a patch if I can help it. >>>> >>>> --Greg >>>> >>>> >>>> _______________________________________________ >>>> sword-devel mailing list: sword-devel@crosswire.org >>>> http://www.crosswire.org/mailman/listinfo/sword-devel >>>> Instructions to unsubscribe/change your settings at above page >>>> >>> >>> _______________________________________________ >>> sword-devel mailing list: sword-devel@crosswire.org >>> http://www.crosswire.org/mailman/listinfo/sword-devel >>> Instructions to unsubscribe/change your settings at above page >>> >> >> _______________________________________________ >> sword-devel mailing list: sword-devel@crosswire.org >> http://www.crosswire.org/mailman/listinfo/sword-devel >> Instructions to unsubscribe/change your settings at above page >> > > _______________________________________________ > sword-devel mailing list: sword-devel@crosswire.org > http://www.crosswire.org/mailman/listinfo/sword-devel > Instructions to unsubscribe/change your settings at above page
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