Not to insult anyone-- please don't feel insulted...

But what exactly does basing code off of Bibletime instead of SWORD give you? Are any of these things worth having in the engine itself?

I have looked at the backend 'wrappers' in Bibletime around SWORD a few years back and I was disappointed for a number of reasons-- and so as not to insult anyone-- primarily because they didn't add any value at all, but only 'shielded' developers from using the engine directly.

I have no idea if this is still the case. I get the impression that Bibletime, itself, has been re-written a number of times and I'm guessing this includes the 'backend' wrappers as well.

My hope is that if there are any features that are usable by multiple frontend, then we should add these into the engine, if it makes sense. Again, in an attempt to stop this thread from becoming a defense of the Bibletime code or a defense of a 'methodology for an API interface (e.g., stateful vs. stateless container classes) and from degrading into insulting each other, I have not commented on the quality of the Bibletime code. I am simply stating that I don't know what

* solid, additional features *

are gained from using the Bibletime base for starting a new frontend instead of the SWORD code directly, and if there are any, can we add these into the engine?


Troy



On 07/04/2013 08:17 PM, Israel wrote:
Great!!  I will post the git page (to the uBible Developers) if you want me 
too, or you can head over to
https://github.com/uBible/uBible/issues/1
and post the info yourself if you want.
We have been discussing using Bible Time's backend because @Mark Trompell  
suggested it.
You can e-mail me off list if you'd like, or post on the Github page...


On Thu, 04 Jul 2013 09:22:17 -0700
Gary Holmlund <gary.holml...@gmail.com> wrote:

I am currently working on a second frontend for BibleTime that uses QML.
It is a work in progress and I have some basic features up and working.
Bibles, Commentaries, and Books can be read in multiple windows. The
windows can be tabbed or split views of the screen. The install process
for bibles, etc. is working.

It requires Qt  5.1 and compiles on linux (ubuntu, fedora, etc.). I am
looking into cross compiling onto android right now. Qt is not making
this easy because they don't support cmake builds for android.

I have it in a private git repository right now, but expect to put it
into the main BibleTime git repository soon. Help with this would be
welcome.

Gary Holmlund
gary.holml...@gmail.com


On 07/04/2013 06:25 AM, Israel wrote:
It uses QML, so it is part of Qt.  I will bring this up to the others
and see what they think about it all.
It may be a good idea.  Anyhow we are designing an interface at the
moment to get the features we want, using what capabilities QML has,
and designing it to be fully integrated with the Ubuntu Touch
ecosystem.  There are some things about using Bible Time that may make
this
hard, but there very well may be some things we might be able to utilize.
Thanks!

On 07/04/2013 12:15 AM, Mark Trompell wrote:
On Thu, Jul 4, 2013 at 2:04 AM, Israel <israeld...@gmail.com> wrote:
Hi everyone,
There are a few of us who have banded together to start work on a
Ubuntu
Touch SWORD app.  Is anyone else working on one?
AFAIK Ubuntu touch uses qt, so maybe just another UI Frontent to
bibletime would do fine,
with the advantage of being easily portable to mer/nemo/sailfish(jolla).

If anyone is interested please join us on github.
https://github.com/uBible
We are currently in the process of working out the beginning
details, such
as UI setup, features, etc....
May the Lord Jesus bless you all!

--
Regards


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