On Sat, Mar 7, 2009 at 11:52 PM, Matthew Talbert <ransom1...@gmail.com> wrote: > I misread that sword actually compiled. Upon closer look, I see it > failed with precisely the same errors I expected. > > Greg, I would be interested in knowing whether BT is using clucene > compiled without Unicode support. The easiest way to do this is to > look in the pre-processor definitions and see if "_UNICODE" is > defined.
The default build that comes out of the CMake file has WIN32, _WINDOWS, _DEBUG, CMAKE_INTDIR defined for the CLucene build file that I'm using, and that's it. However, when looking through clucene-config.h and CLConfig.h in the CLucene build directories, it appears that they default to using the UNICODE build and that you define _ASCII if you want to force the library into ASCII mode. So I believe that we're using a Unicode-enabled build. --Greg > > Matthew > > _______________________________________________ > sword-devel mailing list: sword-devel@crosswire.org > http://www.crosswire.org/mailman/listinfo/sword-devel > Instructions to unsubscribe/change your settings at above page > _______________________________________________ sword-devel mailing list: sword-devel@crosswire.org http://www.crosswire.org/mailman/listinfo/sword-devel Instructions to unsubscribe/change your settings at above page