Thank you, Darin Houston
On Monday, July 7, 2003, at 06:58 PM, Herb Ledebohm wrote:
Thanks Chris!
I'll start tonight by getting the source and will try to work on it amap
each night.
My initial plan is to get it working similar to the QPSword version (as far as features and functionality are concerned). Following that, it can be decided what other features to add and/or what PocketPC specific functionality we might want to add.
I'll be in touch!
Thanks, and please keep me in your prayers that the code will come swiftly and accurately.
...HERB...
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris Little Sent: Monday, July 07, 2003 6:39 PM To: [EMAIL PROTECTED] Subject: RE: [sword] [sword-devel] Port to PocketPC 2002/2003?
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Name Withheld Sent: Monday, July 07, 2003 3:34 PM To: [EMAIL PROTECTED] Subject: RE: [sword] [sword-devel] Port to PocketPC 2002/2003?
Ok, so consider me officially volunteering to start this port. I currently work for nVidia so my days are quite hectic (I'm a driver / systems software guy), but I would give it as much effort as I can.
Who do I contact to get access to the source code (I assume cvs)?
I'll dig around some more on the website to get instructions on how to start this port, but feel free to email me if you know the quickest way to help me get started.
Just use the public CVS on crosswire.org. Instructions are on the site.
The MSVC project in lib/vcppmake/vc6 is updated regularly to keep in sync with changes made to the Borland & GCC projects and repair incompatabilities that they can introduce. It compiles current CVS cleanly at the moment. That's your best starting point with eVC. When an eVC library project is ready for public, it should probably go under lib/vcppmake/evc or similar.
We had a compiling but not functioning port of the libarary a while ago
that used a 3rd party library from Dinkumware, so a good portion of the
work is already done. Most of the remaining difficulties will relate to
handling any remaining STL in the library (unless it's all removed
already) and file-system functions.
--Chris
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