> On Aug 29, 2017, at 14:31, Slava Pestov <spes...@apple.com> wrote: > > >>> On Aug 29, 2017, at 2:21 PM, David Sweeris <daveswee...@mac.com> wrote: >>> >>> >>>> On Aug 29, 2017, at 1:49 PM, Slava Pestov <spes...@apple.com> wrote: >>>> >>>> >>>> On Aug 29, 2017, at 11:03 AM, David Sweeris via swift-dev >>>> <swift-dev@swift.org> wrote: >>>> >>>> Hi everyone! I'm trying to implement literal values as generic types. >>> >>> Can you briefly explain what you mean by this? >>> >>> Are you referring to let-polymorphism, like >>> >>> let fn = { $0 } >>> let f1: (Int) -> Int = fn >>> let f2: (Float) -> Float = fn >> >> No, I mean so that a vector's or matrix's dimensions can be part of its type >> (strawman syntax and protocol name, but this is pretty much what I'll be >> trying to support, at least at first): > > I think instead of modeling these generic parameters as types, you should > look into generalizing GenericSignatures to contain ‘literal requirements’. > Right now, we have four kinds of requirements: > > - A is a subclass of B > - A conforms to B > - A is the same type as B > - A has a known layout > > All of these except for the last one have a generic parameter as their right > hand side. All of them have a generic parameter on their left hand side. I > think what you want is to add a new ‘value parameter’ that is not a type, but > instead has a value. Requirements would be placed on these to constrain them > to known kinds of literals (integers, strings, etc).
Thanks, will do! > >> struct Vector<T: ExpressibleByIntegerLiteral, L: IntegerLiteralExpr> { >> var elements: [T] >> init() { >> elements = [T](repeating: 0, count: L) >> } >> } >> >> let vect = Vector<Int, 5>() >> >> And, once that's working, I'm going to add support simple "type functions": >> func join <T, L1, L2> (_ lhs: Vector<T, L1>, _ rhs: Vector<T, L2>) -> >> Vector<T, L1 + L2 > {...} >> I think restricting the supported "type functions" to expressions that could >> be evaluated by the compiler's "constant folding" code would be a reasonable >> place to start, > > The compiler’s constant folding operates on SIL instructions, not Exprs > directly. However constant folding is not generally what you want for this, > because constant folding is a ‘best effort’ kind of optimization (it may or > may not fold your calculation down to a constant) and also it produces code > that evaluates the result (even if its a constant) and not the result itself. Yeah, I didn't mean I was going to literally use constant-folding (is that a pun? The world may never know...) for exactly the reasons you mentioned. I just meant "the kinds of expressions that constant-folding would reasonably be expected to probably optimize". The only two that I think are pretty much necessary are "+" and "-" on integer literals, so that functions can combine and break-up types like "vector" and "matrix". String concatenation with "+" seems pretty reasonable, too. Speaking of which... > I think if you want to explore type-level computation like this, you should > define a very small subset of the language which can be computed by the type > checker like this. I do want to do that. My initial thoughts on the matter is that such a subset would probably essentially be "any function that can be evaluated a compile-time and returns a type", but then that requires having a good notion of "pure" / "constexpr" / "whateverWeCallIt", and I'm not sure I want to open two cans of worms at once. That said, I'm a huge fan of the approach the core team has taken WRT defining everything in the stdlib and minimizing "compiler magic". It might be more than I want to bite off in a single proposal, but getting the supported functions out of the compiler and allowing user-defined functions to get a type is an obvious next step. - Dave Sweeris
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