> On Jun 19, 2017, at 1:45 PM, Erik Eckstein <eeckst...@apple.com> wrote: > >> >> On Jun 19, 2017, at 8:53 AM, Joe Groff <jgr...@apple.com> wrote: >> >>> >>> On Jun 14, 2017, at 11:24 AM, Erik Eckstein via swift-dev >>> <swift-dev@swift.org> wrote: >>> >>> Hi, >>> >>> I’m about implementing statically initialized arrays. It’s about allocating >>> storage for arrays in the data section rather than on the heap. >>> >>> Info: the array storage is a heap object. So in the following I’m using the >>> general term “object” but the optimization will (probably) only handle >>> array buffers. >>> >>> This optimization can be done for array literals containing only other >>> literals as elements. >>> Example: >>> >>> func createArray() -> [Int] { >>> return [1, 2, 3] >>> } >>> >>> The compiler can allocate the whole array buffer as a statically >>> initialized global llvm-variable with a reference count of 2 to make it >>> immortal. >>> It avoids heap allocations for array literals in cases stack-promotion >>> can’t kick in. It also saves code size. >>> >>> What’s needed for this optimization? >>> >>> 1) An optimization pass (GlobalOpt) which detects such array literal >>> initialization patterns and “outlines” those into a statically initialized >>> global variable >>> 2) A representation of statically initialized global variables in SIL >>> 3) IRGen to create statically initialized objects as global llvm-variables >>> >>> ad 2) Changes in SIL: >>> >>> Currently a static initialized sil_global is represented by having a >>> reference to a globalinit function which has to match a very specific >>> pattern (e.g. must contain a single store to the global). >>> This is somehow quirky and would get even more complicated for statically >>> initialized objects. >>> >>> I’d like to change that so that the sil_global itself contains the >>> initialization value. >>> This part is not yet related to statically initialized objects. It just >>> improves the representation of statically initialized global in general. >>> >>> @@ -1210,7 +1210,9 @@ Global Variables >>> :: >>> >>> decl ::= sil-global-variable >>> + static-initializer ::= '{' sil-instruction-def* '}' >>> sil-global-variable ::= 'sil_global' sil-linkage identifier ':' sil-type >>> + (static-initializer)? >>> >>> SIL representation of a global variable. >>> >>> @@ -1221,6 +1223,19 @@ SIL instructions. Prior to performing any access on >>> the global, the >>> Once a global's storage has been initialized, ``global_addr`` is used to >>> project the value. >>> >>> +A global can also have a static initializer if it's initial value can be >>> +composed of literals. The static initializer is represented as a list of >>> +literal and aggregate instructions where the last instruction is the >>> top-level >>> +value of the static initializer:: >>> + >>> + sil_global hidden @_T04test3varSiv : $Int { >>> + %0 = integer_literal $Builtin.Int64, 27 >>> + %1 = struct $Int (%0 : $Builtin.Int64) >>> + } >>> + >>> +In case a global has a static initializer, no ``alloc_global`` is needed >>> before >>> +it can be accessed. >>> + >>> >>> Now to represent a statically initialized object, we need a new >>> instruction. Note that this “instruction" can only appear in the >>> initializer of a sil_global. >>> >>> +object >>> +`````` >>> +:: >>> + >>> + sil-instruction ::= 'object' sil-type '(' (sil-operand (',' >>> sil-operand)*)? ')' >>> + >>> + object $T (%a : $A, %b : $B, ...) >>> + // $T must be a non-generic or bound generic reference type >>> + // The first operands must match the stored properties of T >>> + // Optionally there may be more elements, which are tail-allocated to T >>> + >>> +Constructs a statically initialized object. This instruction can only >>> appear >>> +as final instruction in a global variable static initializer list. >>> >>> Finally we need an instruction to use such a statically initialized global >>> object. >>> >>> +global_object >>> +````````````` >>> +:: >>> + >>> + sil-instruction ::= 'global_object' sil-global-name ':' sil-type >>> + >>> + %1 = global_object @v : $T >>> + // @v must be a global variable with a static initialized object >>> + // $T must be a reference type >>> + >>> +Creates a reference to the address of a global variable which has a static >>> +initializer which is an object, i.e. the last instruction of the global's >>> +static initializer list is an ``object`` instruction. >>> >>> >>> ad 3) IRGen support >>> >>> Generating statically initialized globals is already done today for structs >>> and tuples. >>> What’s needed is the handling of objects. >>> In addition to creating the global itself, we also need a runtime call to >>> initialize the object header. In other words: the object is statically >>> initialized, except the header. >>> >>> HeapObject *swift::swift_initImmortalObject(HeapMetadata const *metadata, >>> HeapObject *object) >>> >>> There are 2 reasons for that: first, the object header format is not part >>> of the ABI. And second, in case of a bound generic type (e.g. array >>> buffers) the metadata is not statically available. >> >> I did some work along these lines already so that KeyPaths could be immortal >> heap objects. I added an entry point _swift_instantiateInertHeapObject that >> does exactly this. We could un-underscore it and promote it to a >> SWIFT_RUNTIME_EXPORT. > > sounds good. If I understood it correctly, _swift_instantiateInertHeapObject > currently initializes the object with a reference count of 1. For array > buffers we would need 2. But I think for KeyPaths you are fine with 2 as well.
Yeah, 2 is probably a more semantically-correct value for global objects anyway to ward off uniqueness checks, at least till we get a real "inert" bit pattern. -Joe _______________________________________________ swift-dev mailing list swift-dev@swift.org https://lists.swift.org/mailman/listinfo/swift-dev