Following upgrade to Xcode 8.3 / Swift 3.1 I have a project where the compiler 
is crashing when Swift optimisation is enabled in release builds (whole module 
or single file). Project builds fine for earlier compiler releases. The crash 
gives no stack trace in console. The crash occurs for one framework component 
within a complex project with multiple frameworks + app with lots of 
inter-dependency so its hard to know what specifically is causing the issue or 
produce something to reproduce and file with a bug report. If I turn off 
optimisation for that one framework the whole project builds.

I gather crashes related to optimisation have been seen by others from 
discussions I’ve seen elsewhere ?
What is the status of the issue, ETA for a fix ?
Is there anything I can do to help provide info to fix the issue ? I might be 
able to build debug version of compiler and try and use it under debugger with 
the project for example, or is there anything else I can do to get you useful 
info ?

Thanks
Mark
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