> On Mar 14, 2017, at 5:08 PM, Jordan Rose via swift-dev <swift-dev@swift.org> 
> wrote:
>> On Mar 14, 2017, at 13:52, Greg Parker via swift-dev <swift-dev@swift.org 
>> <mailto:swift-dev@swift.org>> wrote:
>> 
>> 
>>> On Mar 14, 2017, at 1:34 PM, Greg Parker via swift-dev <swift-dev@swift.org 
>>> <mailto:swift-dev@swift.org>> wrote:
>>> 
>>> 
>>>> On Mar 14, 2017, at 12:43 PM, Joe Groff <jgr...@apple.com 
>>>> <mailto:jgr...@apple.com>> wrote:
>>>> 
>>>> Hey Greg, what are the correct refcounting bits now to set in a global 
>>>> statically-emitted heap object that shouldn't ever be released?
>>> 
>>> For now use the same thing that stack-allocated objects use. I forget what 
>>> the bit pattern is exactly. (I assume you are not in strictly read-only 
>>> memory and can tolerate writes to the refcount word. We don't yet have an 
>>> implementation for immortal read-only objects.)
>> 
>> Oh wait, you *don't* want to use what stack-allocated objects use. They get 
>> deinited without being deallocated, and I assume you want neither deinit nor 
>> dealloc. Let me work this out.
> 
> Wouldn’t it be okay to just emit it with an unbalanced retain?

It's better if there's some way to make an object completely ref-count inert.  
Often, the compiler only sees one side of a retain/release pair, like when you 
return a constant NSString — you know locally that you're retaining a constant 
string, but you're returning it to some context that has no idea what it's 
getting.  If the object is just unbalanced-retained, you have to preserve the 
retain or else the caller might release it.  (That's true even if the imbalance 
is quite large — no fair crashing the program but only after a function's been 
called 2^19 times!  Imagine reproducing that...) Making the object completely 
inert means you can just unconditionally say "hey, I know R/R are no-ops on 
this value" and delete them as a peephole.

John.
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