Hi Han, Thanks for the details! Do you have a custom fork or branch with these changes? I'd love to be able to test this out and contribute if you think that could help you out. I can get started on testing what you have now as soon as tomorrow.
Cheers, --Joel On Thu, Apr 21, 2016 at 4:15 PM, Sangjin Han via swift-dev < swift-dev@swift.org> wrote: > > I'm writing code for Windows/Cygwin port on my free time. There is no well > documented information about that. Instead I'll give you some information > and several links for you. > > 1. Cygwin port > Cygwin is a POSIX environment on Windows. Porting to Cygwin is > relatively easer than Windows native. This is x86_64-unknown-windows-cygwin > in llvm target name. > > Currently, you can build the swift compiler and standard library if you > applying my 'informal' hacked patch and build manual. > > To-be tasks are verifying and sharing the build manual, porting the > autolink-extract module, passing failed test code, etc. > > > 2. Window port > This is x86_64-pc-windows-msvc in llvm target name, so I call this > 'Windows with MSVC library' when confusing with Cygwin - Windows with > Cygwin DLL. Porting to Windows is harder than Cygwin. Swift source uses > C++11 standard with some POSIX functions, GNU extension functions as well > as platform specific codes for OS X or Linux, and the build script for > Swift supposed to run on BASH shell. To compile the Swift source, we should > use the Clang compiler for clang specific feature. > > Currently, there is a 'informal' compiler that barely compiles > Hello.swift. > > To-be tasks are the solving problems, dllimport/dllexport problem for > DLL, build script problem, plus all tasks of Cygwin's. > > I'll give you related links in next post. > > Han Sangjin > > > 2016-04-22 3:29 GMT+09:00 Dmitri Gribenko <griboz...@gmail.com>: > >> CC'ing Han, the maintainer of the Cygwin port. >> >> On Wed, Apr 20, 2016 at 10:59 PM, Joel Van Eenwyk via swift-dev >> <swift-dev@swift.org> wrote: >> > Hi all, >> > >> > I'm a very new user of Swift and interested in finding ways to >> contribute to >> > the project. I can happily work with the Linux port of the project, but >> I >> > have a lot of Windows development experience and would probably be most >> > useful there. Where can I find information about the current status of a >> > Windows port (if any)? Perhaps I'm blind but finding any 'official' >> > information about a Windows version has been quite tricky. :) >> > >> > For background on me, I'm primarily a game programmer and the company I >> work >> > for (Havok) recently got acquired by Microsoft. Working on some open >> source >> > projects is just something I'm interested in exploring in my free time. >> > >> > All the best, >> > >> > --Joel >> > >> > _______________________________________________ >> > swift-dev mailing list >> > swift-dev@swift.org >> > https://lists.swift.org/mailman/listinfo/swift-dev >> > >> >> >> >> -- >> main(i,j){for(i=2;;i++){for(j=2;j<i;j++){if(!(i%j)){j=0;break;}}if >> (j){printf("%d\n",i);}}} /*Dmitri Gribenko <griboz...@gmail.com>*/ >> > > > _______________________________________________ > swift-dev mailing list > swift-dev@swift.org > https://lists.swift.org/mailman/listinfo/swift-dev > >
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