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*3rd IEEE International Workshop on Networked Immersive Audio*____ ____ *L'Aquila, 31 October 2025*____ ____ https://internetofsounds2025.ieee-is2.org/workshops/3rd-ieee-international-workshop-networked-immersive-audio____ ____ *Call for papers and demos*____ Networked Immersive Audio is an emerging topic in sound-based communications. To date, scarce research has been conducted on how to integrate networking systems with immersive audio rendering techniques able to enrich a listener's perception of sharing the same acoustic environment and to provide the localization information of remote users or other real or virtual acoustic sources. The aim of IEEE IWNIA 2025 is to bring together academics and industry to investigate and advance the development of systems at the confluence of spatial audio and networking, as well as the understanding of human perception in immersive, networked contexts.____ Topics of interest include, but are not limited to, the following areas:____ * Frameworks for Networked Immersive Audio____ * Spatial audio systems for networked interactions____ * 3D audio perception in networked settings____ * Spatial audio for Web Audio____ * Spatial audio for the Metaverse____ * Embedded spatial audio systems____ * Codecs for spatial audio____ * Experimental results of prototype/testbed for Networked Immersive Audio____ * Datasets____ * Spatial audio and personal area networks____ * Standardization activities for Networked Immersive Audio____ * Packet loss concealment methods for Networked Immersive Audio____ * 5G/6G architectures leveraging slicing and Multi-access Edge Computing____ * Network traffic predictions in Networked Immersive Audio applications____ * Optimization in the placement of Virtual Network Functions____ * Security and privacy in Networked Immersive Audio____ We consider contributions in the form of full papers (min 5 pages, max 10 pages), poster papers (4 pages), or a demo proposal (max 2 pages). We encourage the submission of work in progress as well as more mature work. ____ For music submissions please refer to the call of the main IEEE IS2 2025 event: ____ __ __ *Activities*____ Besides the presentations of the accepted contributions (papers, posters, demos), the program of the workshop will include a tutorial, a keynote and a panel with experts from both academia and industry.____ *Awards*____ The Organizing Committee will select the winners for the Best Paper, Best Student Paper, and Best Demo awards. To be eligible for the Best Student Paper award, the presenting and first author of the paper must be a full-time student.____ *Venue*____ The workshop is a satellite event of the 6th IEEE International Symposium on the Internet of Sounds (IEEE IS2 2025: https://internetofsounds2025.ieee-is2.org/), which will be hosted in the city of L'Aquila, Italy, and will take place between the 29 and 31st of October 2025. The workshop as well as the main Symposium will be held in hybrid form, virtual and in presence.____ __ __ *Important dates*____ __·__Submission deadline: July 1, 2025____ __·__Author notification: September 1, 2025____ __·__Camera ready due: October 1, 2025____ __·__Registration deadline: October 15, 2025____ __·__Workshop date: October 31, 2025____ *Publications*____ The workshop proceedings will be part of the IEEE IS2 2025 proceedings, which will be submitted to the IEEE for publication.____ *Organizing Committee*____ __·__Luca Turchet (Università di Trento)____ __·__Jan Duerre (Sennheiser)____ __·__Cristina Rottondi (Politecnico di Torino)____ __·__Nils Peters (Trinity College Dublin)____ __·__Stefania Cecchi (Università Politecnica delle Marche)____ _______________________________________________ Sursound mailing list Sursound@music.vt.edu https://mail.music.vt.edu/mailman/listinfo/sursound - unsubscribe here, edit account or options, view archives and so on.