Dear Max,
check out the configurations we use in our Immersive Media Lab at
Hannover University.
(https://www.ikt.uni-hannover.de/forschung_iml.html)
Its described in detail in the publication I append.
When you have additional questionss feel free to contact me or the
author of the engineering brief.
Best regards,
Juergen
Am 23.08.20 um 15:07 schrieb MrUnmenge:
Dear Groupe,
i'm a longtime reader but first time poster to this wonderful email list,
and I am still pretty new to 3d Audio so I would be grateful for some of
your knowledge and experience.
We are planning an immersive audio-video Installation that is supposed to
be in a 4 x 3 x 3 meter room. 3 walls and the floor will be projected onto.
The Sound should come from all around the room (right now we are thinking
about a rig of 12 speakers on ear-height, 4 on bottom layer, 4 on top
layer, 1 voice of god and 4 lfes). Unfortunately quite a lot of the
speakers need to be projected onto and ideally they would hide in the
drywalls seamlessly without compromising the sound quality. So my first two
questions are (probably quit a few will follow):
1) What are your suggestions for hiding the speakers? Do you have
experience what fabric or cinemascreens would still work well (regarding
that the room is rather small and the audience can move freely and might
come pretty close to the walls)? Are there any other methods that i'm not
aware of?
2) How crucial is the sweetspot and is there a possibility to widen it by
the choice of speakers and/or speaker layout without losing too much
spatial resolution?
The room is rather small, but still we expect the people to move around in
it, since their positions will be tracked and interact with the content of
the installation.
Thanks a lot in advance, this mailing-list is a wonderfoul resource. :)
I hope you all are well.
All the best,
Max
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Institut für Kommunikationstechnik (IKT)
Leibniz Universität Hannover
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D-30167 HANNOVER
+49 511 762 4239
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