Dear Sursounders,

I am happy to announce the first official release of the 
Spatial_Audio_Framework!

The framework is written in C, (with cross-platform development in mind), and 
features modules for higher-order Ambisonics encoding/decoding 
(loudspeakers+binaural), VBAP, spherical array processing, sound-field 
visualisation, loading HRIR data from SOFA files, and a number of useful 
utility functions (including: vectorised linear algebra routines, IIR/FIR 
filters/filterbanks, FFT/STFT, matrix convolver); among others.

We initially approached the framework's development from more of a 
research-oriented point-of-view just over 2 years ago. However, recent 
developments have steered it more towards being a general-purpose toolbox for 
developing real-time spatial-audio related applications. (Although, it should 
be noted that we still endeavour to keep-up with recent research and aim to 
incorporate new state-of-the-art methods into the framework as they arise).

At Aalto University, we have been using this framework to develop the freely 
available SPARTA and COMPASS VST audio-plugin suites, and also for a number of 
internal projects. However, we are also aware of serval other research 
institutions who are using the framework. Therefore, also given the many recent 
improvements, the addition of comprehensive online documentation, (and the 
increase in the amount of spare time we all seem to be experiencing!), we 
believed that now might be a good time to raise awareness of the project with 
this first official release :- )

The source code can be found here: 
https://github.com/leomccormack/Spatial_Audio_Framework
While the online documentation can be found here: 
http://research.spa.aalto.fi/projects/spatial_audio_framework/index.html


Enjoy!
Leo


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