We looked into something like this, though using synthesis not direct
recordings, some years ago.  The processing isn't that complicated. This
articles points to some of the issues encountered in the idea. 

N. Mariette, B. Katz, K. Boussetta, and O. Guillerminet, “SoundDelta : a
study of audio augmented reality using WiFi-distributed Ambisonic cell
rendering,” in Audio Eng Soc Conv 128, (London), pp. 1–15, 2010,
(http://www.aes.org/e-lib/browse.cfm?elib=15420). 

--
Brian FG Katz
Institut d'Alembert , Sorbonne Universités, UPMC Univ Paris 06, CNRS
http://www.dalembert.upmc.fr/home/katz

-----Original Message-----
Message: 1
Date: Mon, 18 Sep 2017 13:03:21 +0100
From: Matthew Barnard <mjabarn...@gmail.com>
To: <Sursound@music.vt.edu>
Subject: [Sursound] Multiple ambisonic microphone array?
Message-ID: <ec46a655-d7e3-4029-b901-08074a808...@gmail.com>
Content-Type: text/plain; charset="utf-8"

Hi All,
Has anyone had any experience of utilising multiple ambisonic microphones in
a spaced array for a recording? 
I?m looking for any examples (and to hear of pitfalls) in prep for a
potential project.
Thanks
Matt

Dr. Matt Barnard
University of Hull

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