funny Peter - I am just working on interactive spatialisation tool that
incorporates haptic feedback to manipulate sounds in 3D space as well, you
use your hands to place and manipulate sounds in 3D space - but there are
sensors that allow you to feel the sounds as well - using tiny air jets

On 18 August 2017 at 10:57, Peter Lennox <p.len...@derby.ac.uk> wrote:

> I'm just publishing a paper - well, writing it - on multimodal spatial
> music. (and "immersive" crops up a lot in subjects' comments)
>
> Also, see: Nanayakkara, S. C. Enhancing Musical Experience for the
> Hearing-impaired using Visual and Haptic Feedback.
> Department of Electrical & Computer Engineering, National University of
> Singapore. PhD Thesis. 2006
>
> The point being that, whilst multimodal techniques may produce useful
> assistive technologies, we found that they can also be enjoyed by those
> without hearing impairment. The trick is to rethink what the constraints on
> composition actually are, if it's a new type of experience.
>
> Dr. Peter Lennox SFHEA
> Senior Lecturer in Perception
> College of Arts, Humanities and Education
> School of Arts
>
> e: p.len...@derby.ac.uk
> t: 01332 593155
>
> https://derby.academia.edu/peterlennox
> https://www.researchgate.net/profile/Peter_Lennox
>
> University of Derby,
> Kedleston Road,
> Derby,
> DE22 1GB, UK
>
> -----Original Message-----
> From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of ??
> Sent: 18 August 2017 06:17
> To: Surround Sound discussion group <sursound@music.vt.edu>
> Subject: Re: [Sursound] Sound Based Composition(surround)
>
> Well, on compositional area, including audiovisual music composition, it
> still quite hard to create sth like "immersive experiences" or "multimodal
> perception".  However, imaginary experiences may created if appropriate
> sound sources and composing techniques has been referred.
>
>
>
>
> ------------------ Original ------------------
> From:  "Peter Lennox";<p.len...@derby.ac.uk>;
> Date:  Fri, Aug 18, 2017 03:20 AM
> To:  "Surround Sound discussion group"<sursound@music.vt.edu>;
>
> Subject:  Re: [Sursound] Sound Based Composition(surround)
>
>
>
> ...and "extended mind", and "augmented perception", and "multimodal
> perception", along with "superadditive effects"
>
>
> Dr. Peter Lennox SFHEA
>
> Senior Lecturer in Perception
>
> College of Arts, Humanities and Education
>
> School of Arts
>
>
>
> e: p.len...@derby.ac.uk<mailto:p.len...@derby.ac.uk>
>
> t: 01332 593155
>
>
>
> https://derby.academia.edu/peterlennox
>
> https://www.researchgate.net/profile/Peter_Lennox
>
>
>
> University of Derby,
> Kedleston Road,
> Derby,
> DE22 1GB, UK
>
> ________________________________
> From: Sursound <sursound-boun...@music.vt.edu> on behalf of Augustine
> Leudar <augustineleu...@gmail.com>
> Sent: 17 August 2017 20:17:37
> To: Surround Sound discussion group
> Subject: Re: [Sursound] Sound Based Composition(surround)
>
> Dont forget "interactive" and "gesture based" Phi....
>
> On 17 August 2017 at 19:06, Phi Shu <phi...@gmail.com> wrote:
>
> > Just curious, why do you want to do a PhD at all? are you planning on
> > being an academic?
> >
> > Also, you seem to be in a muddle with all the labels and text book
> > definitions you are citing. The whole sound versus music thing (be it
> > sonic arts, sound art, electroacoustic music, acousmatic music etc.
> > etc.) forget all that nonsense, it's a trap. Follow that path and like
> > it or not you will always be distracted by having to pander to either
> > academic or 'art world' gatekeepers. All these silly little boxes
> > people want to put things in are a distraction. Focus on what you want
> > to say artistically, what you want to express, don't get wrapped up in
> > trying to make it fit within a preexisting frame.
> >
> > Oh, and if you are bent on making a PhD proposal, stick "embodied" in
> > there somewhere, it's still trending....and "immersive experience" is
> > sexy now too, money being thrown at that
> > <http://www.ahrc.ac.uk/funding/opportunities/current/
> > research-and-partnership-development-call-for-the-next-
> > generation-of-immersive-experiences/>
> > .
> >
> > On Thu, Aug 17, 2017 at 1:40 PM, 霖の <951343...@qq.com> wrote:
> >
> > > Thank you very much :) And there are couple of things I'd like to say:
> > > I agree with both of you and Thank you very much.. The proposal , I
> > > don't know how specific should it be.... And one of the problem is
> > > exactly what Augustine has mentioned, practice led to research. In
> > > that case, the objects... is more like a train of thought rather
> > > than just propose some problems for future research. I'm afraid that
> > > will limit the creation as well. So.. how to write a decent proposal
> really confuse me.
> > >
> > >
> > > About the term, sound-based composition. It is academic.. at first
> > > time,
> > I
> > > used electroacoustics. However, as I hope to combine club electronic
> > music
> > > style with electroacoustic music, experiment music and so on...The
> > purpose
> > > is to have both aesthetic value and art value. Sound is a quite
> > > potential sources and it is also the future of music, that's why I'm
> > > not rejected
> > to
> > > use this term...For composition, as sound and electronic music is
> > > quite different from traditional music. Composers , always are audio
> > > engineer
> > as
> > > well. And when we study sound composition, we also need to learn
> > > psychoacoustics so that we will know what we are doing exactly.
> > > Besides, combine club electronic means extract some approaches or
> > > ideas from it,
> > and
> > > with principles, those sound works will be more humanization and
> > > interesting rather than serious all the time. There are many people
> > > have tried to find a more humanization way to present those art
> > > works, combination is one of a choice.
> > >
> > >
> > > About the visual cues, I've read some paper write by audiovisual
> artists.
> > > To them, audio cues and visual cues are oneness rather than one
> > > dominate another. What I referred  here is human always percept the
> > > world with all senses, even in dark room, they still keep using
> > > every senses which is intuitive. If artists use those principles to
> > > create sth special, that would be interesting and innovation. But
> > > indeed, sound always provided informations that visual cues cannot
> > > present. That's also a interesting point to be research.
> > >
> > >
> > >
> > >
> > >
> > >
> > > ------------------ Original ------------------
> > > From:  "Peter Lennox";<p.len...@derby.ac.uk>;
> > > Date:  Thu, Aug 17, 2017 04:42 PM
> > > To:  "Surround Sound discussion group"<sursound@music.vt.edu>;
> > >
> > > Subject:  Re: [Sursound] Sound Based Composition(surround)
> > >
> > >
> > >
> > > The motion bounce illusion, where application of an audible
> > > transient alters the visual conclusion, from two circles passing
> > > through each
> > other,
> > > to a perception of them 'bouncing' off each other, is a good example
> > > of audio altering visual perception.
> > >
> > > it would be simplistic to say that one sense 'dominates' the other,
> > > since the real point lies in the comparative robustness of cues -the
> > > sense with the best signal-to-noise ratio is likely to dominate in
> > > particular instances.
> > >
> > > Dr. Peter Lennox SFHEA
> > >
> > > Senior Lecturer in Perception
> > >
> > > College of Arts, Humanities and Education
> > >
> > > School of Arts
> > >
> > >
> > >
> > > e: p.len...@derby.ac.uk<mailto:p.len...@derby.ac.uk>
> > >
> > > t: 01332 593155
> > >
> > >
> > >
> > > https://derby.academia.edu/peterlennox
> > >
> > > https://www.researchgate.net/profile/Peter_Lennox
> > >
> > >
> > >
> > > University of Derby,
> > > Kedleston Road,
> > > Derby,
> > > DE22 1GB, UK
> > >
> > > ________________________________
> > > From: Sursound <sursound-boun...@music.vt.edu> on behalf of
> > > Augustine Leudar <augustineleu...@gmail.com>
> > > Sent: 16 August 2017 22:14:46
> > > To: Surround Sound discussion group
> > > Subject: Re: [Sursound] Sound Based Composition(surround)
> > >
> > > This is true too Dave - I know of one audio cue in particular (to do
> > with a
> > > football bouncing off a wall) that can alter the way you see the way
> > > the ball moves - Ill have to dig it out. It really sucks being a
> > > sound artist sometimes ! oh so you're an audio guy.... What's a
> > > sound artist ? What
> > like
> > > a sound engineer ? or a sound designer ? ooohhhhh a jumped up button
> > pusher
> > > with delusions of grandeur........
> > >
> > > On 16 August 2017 at 20:06, Dave Malham <dave.mal...@york.ac.uk>
> wrote:
> > >
> > > > I, too, agree with Augustine. A point though that I would make, on
> > > > the
> > > side
> > > > so to speak, is, do not assume that visual cues always override
> > > > audio
> > > ones.
> > > > It is quite common for visual arts people to assume that the
> > > > visual overrules everything else but, although not as common,
> > > > audio
> > perceptions
> > > > can override visual ones at times. Anyway, good luck with your phd.
> > > >
> > > >     Dave
> > > >
> > > >
> > > > On 16 August 2017 at 15:29, Peter Lennox <p.len...@derby.ac.uk>
> wrote:
> > > >
> > > > > Wot he said...
> > > > >
> > > > > Dr. Peter Lennox SFHEA
> > > > > Senior Lecturer in Perception
> > > > > College of Arts, Humanities and Education School of Arts
> > > > >
> > > > > e: p.len...@derby.ac.uk
> > > > > t: 01332 593155
> > > > >
> > > > > https://derby.academia.edu/peterlennox
> > > > > https://www.researchgate.net/profile/Peter_Lennox
> > > > >
> > > > > University of Derby,
> > > > > Kedleston Road,
> > > > > Derby,
> > > > > DE22 1GB, UK
> > > > >
> > > > >
> > > > > -----Original Message-----
> > > > > From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf
> > > > > Of Augustine Leudar
> > > > > Sent: 16 August 2017 15:25
> > > > > To: Surround Sound discussion group <sursound@music.vt.edu>
> > > > > Subject: Re: [Sursound] Sound Based Composition(surround)
> > > > >
> > > > > As you probably know visual and other cognitive cues often
> > > > > override
> > > audio
> > > > > cues (see wallachs amazing cylinder experiment from 1940). I
> > > > > like to
> > > play
> > > > > with peoples minds in my installations and create illusions with
> > sound
> > > -
> > > > > but these can be massively aided by the careful manipulation of
> > > cognitive
> > > > > and visual cues - for me for example the choice of location and
> > > > > how
> > it
> > > > > looks is just as much a compositional decision as the choice of
> > sounds,
> > > > > every sensory experience people have from the sight of a
> > > > > speaker, to
> > > the
> > > > > smell of the environment will have an associated meaning for
> > listeners
> > > > and
> > > > > effect how they hear things, and how believable the world you
> > > > > are
> > > trying
> > > > to
> > > > > transport them to is..
> > > > > Cognitive cues are massively influential on how we hear and
> > experience
> > > > the
> > > > > world - from branding to deciding one person has something more
> > > important
> > > > > to say because you know their name, etc etc - you can completely
> > > override
> > > > > audio cues - or massively enhance them if you are clever in
> > > > > their
> > use.
> > > > > However I would suggest practice led research for this kind of
> > project
> > > -
> > > > I
> > > > > have heard so many things that sound very good on paper but dont
> > > actually
> > > > > work - to really add to the body of human knowledge I would say
> > > > > do it
> > > the
> > > > > other way round here - find out what works then write about it.
> > > > > There are loads of really interesting avenues of research in
> > > > > this
> > > topic -
> > > > > from intepoliation in HRTF data sets to various applications in VR.
> > > > > Although not sound based there is research for example in VR -
> > > > > you
> > put
> > > a
> > > > > headset on and walk in a room - you think you are walking in a
> > straight
> > > > > line but actually you are walking in a curve - the research is
> > > > determining
> > > > > how far visual cues can foll haptic ones, how much of a curve
> > > > > can you
> > > get
> > > > > away with.... There are many audio equivelants to this "curve".
> > .....I
> > > am
> > > > > also involved in sound sculpture but not perhaps in the way you
> > > > > mean
> > -
> > > I
> > > > > make actual sculptures with sonics bult into them - I like
> > > > > technology
> > > to
> > > > be
> > > > > hidden for the aforementioned cognitive reasons- I also do a lot
> > > > > of installations in natural environments that integrate
> > > > > psychoacoustic
> > and
> > > > > cognitive research (such as the cocktail party effect and
> > > > > precedence
> > > > etc) .
> > > > > I can send you some papers I wrote on using these cues in sound
> > > > > installation and theatre if you PM me. I also would be wary of
> > > > > terms
> > > like
> > > > > "sound based music" it sounds like pure academese - I understand
> > > > > the importance of academic writing style you have the potential
> > > > > to write
> > an
> > > > > interesting research project and create a great portfolio which
> > > actually
> > > > is
> > > > > clever and doesnt need to obscure its content with unnecessary
> > esoteric
> > > > > language . My advice would be to follow your passion and not let
> > > yourself
> > > > > get led into something you're not really that interested in or
> > > > > that
> > > makes
> > > > > your supervisor feel safer - to finish you will need to be
> > > > > really
> > > > engaged.
> > > > >
> > > > > On 16 August 2017 at 13:45, Peter Lennox <p.len...@derby.ac.uk>
> > wrote:
> > > > >
> > > > > > You probably have a supervisor, so I wouldn't want to interfere.
> > > > > > But it seems to me that your main aim is too broad, too vague.
> > > > > > You seem to be saying something like "the perception of music
> > > > > > partly relies on processes (neural, cognitive and
> > > > > > psychological) that
> > exist
> > > > > > for other than musical reasons - so how can this principle be
> > applied
> > > > > > to enrich music and sound art?"
> > > > > >  - but of course, composers have always done this. Take the
> > principle
> > > > > > of "intuitive physics" (1993: 'Intuitive Physics', in Eilan,
> > McCarthy
> > > > > > and Brewer, (eds.), Problems in the Philosophy and Psychology
> > > > > > of Spatial Representation; 99-112) - then compare "flight of
> > > > > > the
> > bumble
> > > > > > bee" with Prokoviev's "Dance of the Knights" (a track on Romeo
> > > > > > and
> > > > > > Juliet) - you can hear that they rely on extra-musical
> > > > > > associations about size (mass) and therefore momentum, and the
> > > > > > sorts of movement (acceleration, change of
> > > > > > direction) that might be expected for beings of differing masses.
> > > > > > (Also have a listen to Tomita's electronic renditions of
> > > > > > Debussey)
> > > > > >
> > > > > >
> > > > > > On the notion of sound sculpture, there are many artists
> > > > > > interested
> > > in
> > > > > > this - for example, The Morning Line (https://www.youtube.com/
> > > > > > watch?v=gipLCJr94Sg )
> > > > > >
> > > > > > So, you have a very interesting topic area, and one in which
> > > > > > much
> > is
> > > > > > not known (an exciting area for research, then). But this
> > > > > > stage, of formulating a coherent proposal, is very hard work.
> > > > > > Simplicity is
> > the
> > > > > > key - trying to be really clear (to yourself) what it is you
> > > > > > want
> > to
> > > > > > know. That's a problem that all academics wrestle with, all
> > > > > > their
> > > > lives.
> > > > > > Good luck!
> > > > > >
> > > > > > Dr. Peter Lennox SFHEA
> > > > > > Senior Lecturer in Perception
> > > > > > College of Arts, Humanities and Education School of Arts
> > > > > >
> > > > > > e: p.len...@derby.ac.uk
> > > > > > t: 01332 593155
> > > > > >
> > > > > > https://derby.academia.edu/peterlennox
> > > > > > https://www.researchgate.net/profile/Peter_Lennox
> > > > > >
> > > > > > University of Derby,
> > > > > > Kedleston Road,
> > > > > > Derby,
> > > > > > DE22 1GB, UK
> > > > > >
> > > > > >
> > > > > > -----Original Message-----
> > > > > > From: Sursound [mailto:sursound-boun...@music.vt.edu] On
> > > > > > Behalf Of
> > > ??
> > > > > > Sent: 16 August 2017 12:33
> > > > > > To: sursound <sursound@music.vt.edu>
> > > > > > Subject: [Sursound] Sound Based Composition(surround)
> > > > > >
> > > > > > Thanks for reply. It is really helpful.
> > > > > > The term I used , according to Landy's writing : typically
> > designated
> > > > > > the art form in which the sound is the basic unit.
> > > > > > I'm thinking about it and developed main question and sub
> > > > > > questions,here is a brief description :
> > > > > >
> > > > > >
> > > > > > 1 The study purpose and sub-questions
> > > > > > 1.1 Main Purpose
> > > > > > For the perception mechanism of human being, every part of the
> > outer
> > > > > > world is affecting the final cognition. Thus, as sound-based
> > > > > > music, the sources may naturally have extra-musical
> > > > > > information. How to
> > use
> > > > > > that information appropriately to create artwork so that it
> > > > > > could arouse people's association and extra-musical
> > > > > > experiences? And, How
> > > to
> > > > > > combine it with other art forms and effectively creates
> > > > > > interesting
> > > > > perception experiences?
> > > > > >
> > > > > > 1.2  Perception
> > > > > > For receiving and processing, sensory system will be used and
> > worked
> > > > > > together all the time. For artwork creation, including
> > > > > > sound-based music composition, would it possible to break the
> > > > > > typical
> > perception
> > > > > > habit or used it to create artwork according to perception
> > > principles?
> > > > > > 1.3Cognition
> > > > > > In this part, the research question focus on cognition process
> > > > > > (understanding through thought, experience, and existing
> > > > > > knowledge,
> > > > > etc.).
> > > > > > In the light of above theory, if sound-based music or
> > > > > > audiovisual artwork could follow the path of cognition
> > > > > > process, will it creates fantastic artwork that brings
> > > > > > abundant information even dramatic experiences? For example,
> > > > > > using symbolic melody, lyrics or sound
> > with
> > > > > > special meaning, and composed them appropriately, it would be
> > > > > > act
> > > like
> > > > > > "access tools" (Leigh Landy, 2007: 27) and enhance the
> > > > > > experiences
> > to
> > > > > > audiences and assist them understand the work more easily.
> > > > > > Thus, people will focus on experience the feelings or interact
> > > > > > with
> > > artworks
> > > > > > rather than struggle with questions like what is going on here.
> > > > > > 1.4 Development
> > > > > > To develop the research ideas basis on psychoacoustics and
> > cognitive
> > > > > > psychology mentioned above, when combining the sound-based
> > > > > > artwork with other forms of art, will innovations happen by
> > > > > > this
> > combination?
> > > > > > 1.5  Sound sculpture
> > > > > > As mention above, sound sculpture basis on sound-based music.
> > > > > > Essentially, music is trying to transmit experiences to
> > > > > > audiences,
> > so
> > > > > > how about creating sound sculpture? It is like the natural
> > > > > > world presented to us: when we come into a place, we will hear
> > > > > > and see
> > the
> > > > > > surroundings and then understand what has happened here, so as
> > "sound
> > > > > sculpture" mentioned here.
> > > > > > As I'm new to write proposal, what is the essential elements
> > > > > > to
> > form
> > > a
> > > > > > research object and how specific should it be? I'm going to
> > > manipulate
> > > > > > the principles and compose serious of artworks . Then extract
> > > > > > the result to form a final dissertation.
> > > > > >
> > > > > >
> > > > > > Thank you very much,
> > > > > > Yilin
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> > > > >
> > > > > --
> > > > > Dr. Augustine Leudar
> > > > > Artistic Director Magik Door LTD Company Number : NI635217
> > > > > Registered 63 Ballycoan rd, Belfast BT88LL
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> > > > > If you believe this was sent to you in error, please reply to
> > > > > the
> > > sender
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> > > > >
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> > > > > _______________________________________________
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> > > >
> > > >
> > > >
> > > > --
> > > >
> > > > As of 1st October 2012, I have retired from the University.
> > > >
> > > > These are my own views and may or may not be shared by the
> > > > University
> > > >
> > > > Dave Malham
> > > > Honorary Fellow, Department of Music The University of York York
> > > > YO10 5DD UK
> > > >
> > > > 'Ambisonics - Component Imaging for Audio'
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> > here,
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> > >
> > >
> > >
> > > --
> > > Dr. Augustine Leudar
> > > Artistic Director Magik Door LTD
> > > Company Number : NI635217
> > > Registered 63 Ballycoan rd,
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>
> --
> Dr. Augustine Leudar
> Artistic Director Magik Door LTD
> Company Number : NI635217
> Registered 63 Ballycoan rd,
> Belfast BT88LL
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>
> The University of Derby has a published policy regarding email and
> reserves the right to monitor email traffic.
> If you believe this was sent to you in error, please reply to the sender
> and let them know.
>
> Key University contacts: http://www.derby.ac.uk/its/contacts/
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> The University of Derby has a published policy regarding email and
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-- 
Dr. Augustine Leudar
Artistic Director Magik Door LTD
Company Number : NI635217
Registered 63 Ballycoan rd,
Belfast BT88LL
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