Apologies, i neglected to change the message subject before.

I've been using the Facebook Spatial Workstation (formerly Spatial Audio
Workstation) from tbe, and to answer a few questions, it's focused on
mainly producing spatial audio for 360 videos. I've done sound design / mix
for several projects for MilkVR and custom apps with it and I can say it's
best in class in terms of ease of use out there right now. As primarily a
Pro Tools user, doing an ambisonic mix in Reaper using ambisonic toolkit,
and the TOA plugins was a far more annoying workflow and basically, aside
from a few quirks, this stuff just works.

The team at twobigears has been great support wise, and are quick to get
back to me with help / advice and I think this is a great move for them,
since my only qualm with the software before was the pricing model, which
was a per project fee, so going free, it's a LOT easier to convince my
clients to go for the fully spatialized mix in their 360 videos.
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