Hi,
I agree with Stefan.
One would have to undo a binaural encode to something else, then do a
dynamic head-tracked re-encode.
I did once try to transform a binaural signal to first order B-Format
ambisonics with height using Max/MSP using a fairly simple algorithm.
It sounded reasonably convincing, but was almost certainly not
correct in any sense. It was just an attempt to use binaural files in
a 1st order ambisonic environment along with mono, stereo, MS etc.
Ciao,
Dave
From: Stefan Schreiber <st...@mail.telepac.pt>
Date: 28 June 2015 01:44:45 BDT
To: Surround Sound discussion group <sursound@music.vt.edu>
Subject: Re: [Sursound] Hooke: First Bluetooth Binaural Microphone
Anthony Mattana wrote:
We are currently in talks with software spatialization companies
regarding adding an algorithm that would allow Hooke to be used as
a head tracking audio playback option for VR scenarios. And this
could be added to your Hooke via a OTA software update months
after you purchase the headphones :-)
And how can you apply head-tracking to a binaural recording?
Last time I have argued that B format recordings allow (easy)
application of HT, binaural recordings actually not.
You can't reconstruct the real or B format sound field from a
binaural recording. If not, I don't see how you could apply HRTF
data sets to calculate a (new) binaural representation -
corresponding to your current head orientation. I am very open for
smart algorithms, but still...
No way, IMO!
Best,
Stefan
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