Hi,

I agree with Stefan.

One would have to undo a binaural encode to something else, then do a dynamic head-tracked re-encode.

I did once try to transform a binaural signal to first order B-Format ambisonics with height using Max/MSP using a fairly simple algorithm. It sounded reasonably convincing, but was almost certainly not correct in any sense. It was just an attempt to use binaural files in a 1st order ambisonic environment along with mono, stereo, MS etc.

Ciao,

Dave

From: Stefan Schreiber <st...@mail.telepac.pt>
Date: 28 June 2015 01:44:45 BDT
To: Surround Sound discussion group <sursound@music.vt.edu>
Subject: Re: [Sursound] Hooke: First Bluetooth Binaural Microphone


Anthony Mattana wrote:


We are currently in talks with software spatialization companies regarding adding an algorithm that would allow Hooke to be used as a head tracking audio playback option for VR scenarios. And this could be added to your Hooke via a OTA software update months after you purchase the headphones :-)


And how can you apply head-tracking to a binaural recording?

Last time I have argued that B format recordings allow (easy) application of HT, binaural recordings actually not. You can't reconstruct the real or B format sound field from a binaural recording. If not, I don't see how you could apply HRTF data sets to calculate a (new) binaural representation - corresponding to your current head orientation. I am very open for smart algorithms, but still...

No way, IMO!

Best,

Stefan

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