Here are the TOA plugins
http://www.blueripplesound.com/products/toa-core-vst

I am continuing with searching for the shortest way to the goal :-)

Now I have a new idea on how to connect the Diyheadtracker to Reaper to control 
the 
VST: TOA Rotate ( Blue ripple sound Limited ).

That is to take the input strings from the usb "serial port" COM3 in format
37.84,80.61,118.23
37.81,80.63,118.19
37.82,80.61,118.15

input those strings in to modified versions of the one of the programs below.

[sharing] an OSC server plugin to control 3rd party apps from Reaper
http://peter1island.com/technicalStuff/audio-plugin/vst2osc-rtas2osc.php

http://oscvstbridge.sourceforge.net/
OscVstBridge uses jVSTwRapper a wrapper that enables VST plugin development 
using JAVA. OscVstBridge also uses the NetUtil OSC library in JAVA.

Let the modified program send the OSC messages to Reaper to control the VST: 
TOA Rotate ( Blue ripple sound Limited )

This could be a very flexible standard way of connecting this head tracker to 
control a VST.

Can anyone assist in modifying one of the software sources above to be able to 
read input data from a comport on a pc in the format above?

Best Regards
Bo-Erik Sandholm
Stockholm Sweden

-----Original Message-----
From: Sursound [mailto:sursound-boun...@music.vt.edu] On Behalf Of Stefan 
Schreiber
Sent: den 24 januari 2014 14:53
To: Surround Sound discussion group
Subject: Re: [Sursound] Listening to FOA B-Format with head tracking

Richard Furse wrote:

>BTW, is anyone looking at getting this working with MIDI/OSC or suchlike?
>
>Reaper supports MIDI and OSC, and Reaper supports the TOA plugins, 
>including the "TOA Rotation" plugin from the free TOA Core library...
>
>Best wishes,
>
>--Richard
>
>  
>
Thread is named "FOA B-Format with head tracking".

You offer an extension idea (which is good), but where can you find any TOA 
content?

Best,

Stefan

P.S.: The (currently) two developpers thought of a real world "CE" 
application, this is not (just?) a research project. Nevertheless, the CE 
project could be extended to serve the scientific/academic community...  :-)

Hopefully the Mpeg has already included HT into its 23008-3 3D Audio framework, 
but hey, you should know more about this than me...  

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