Hi,
the speaker set-up shown on the site looks like an extremely non-
symmetrical rig to me!
Here's a more industrial looking variation on the same theme but
using (more or less) WFS
techniques, from dutch artist Edwin van der Heide It sounded nice.
greetings, Justin.
Message: 3
Date: Fri, 9 Mar 2012 18:01:04 +1100
From: revery <rev...@aircarving.com.au>
Subject: [Sursound] Surround sound sonic seascape terrace
To: sursound@music.vt.edu
Message-ID: <579a839c-fe43-4e74-8a15-8c4f69741...@aircarving.com.au>
Content-Type: text/plain; charset=us-ascii
Hi all,
Came across this item in an architectural design magazine which I
think is is a beautiful concept. Essentially it provides a realtime
constructed 'surround' sound environment within an open viewing
pavilion of the underwater sounds in the seascape you are looking
over.
The technical summary given is very brief -
Underwater sounds picked up by submerged hydrophones are digitized
and sent with Internet audio streaming to computer running an Max/
MSP application which analyzes, processes and organizes the
signals into an ambi-sonic four-channel soundscape composition.
Speaker systems built inside the walls of the terrace located on
the shoreline, diffuse the real-time soundscape around the listeners.
Pretty vague about the rendering of the ambisonic four channel
stream, but it is an architectural magazine. As a 'realtime
composition' it has the advantage of not having the aim of re-
creating an existing soundfield as such.
I'd love to hear and see it.
The link I have is http://www.dezeen.com/2011/09/14/sonic-
seascape-terrace-by-decoster-taivalkoski-haaslahti-and-montes-de-oca/
Ray.
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