Hi,

the speaker set-up shown on the site looks like an extremely non- symmetrical rig to me!

Here's a more industrial looking variation on the same theme but using (more or less) WFS
techniques, from dutch artist Edwin van der Heide It sounded nice.

greetings, Justin.


Message: 3
Date: Fri, 9 Mar 2012 18:01:04 +1100
From: revery <rev...@aircarving.com.au>
Subject: [Sursound] Surround sound sonic seascape terrace
To: sursound@music.vt.edu
Message-ID: <579a839c-fe43-4e74-8a15-8c4f69741...@aircarving.com.au>
Content-Type: text/plain; charset=us-ascii

Hi all,

Came across this item in an architectural design magazine which I think is is a beautiful concept. Essentially it provides a realtime constructed 'surround' sound environment within an open viewing pavilion of the underwater sounds in the seascape you are looking over.

The technical summary given is very brief -

Underwater sounds picked up by submerged hydrophones are digitized and sent with Internet audio streaming to computer running an Max/ MSP application which analyzes, processes and organizes the signals into an ambi-sonic four-channel soundscape composition. Speaker systems built inside the walls of the terrace located on the shoreline, diffuse the real-time soundscape around the listeners.

Pretty vague about the rendering of the ambisonic four channel stream, but it is an architectural magazine. As a 'realtime composition' it has the advantage of not having the aim of re- creating an existing soundfield as such.

I'd love to hear and see it.

The link I have is http://www.dezeen.com/2011/09/14/sonic- seascape-terrace-by-decoster-taivalkoski-haaslahti-and-montes-de-oca/

Ray.

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