Sampo Syreeni wrote:
> the problem is squarely in that the higher order components can't be fully 
>suppressed

Exactly.  We can model the W output as being composed of a zeroth order 
(monopole) component plus a quadrapole component, which is frequency 
dependant.  
A quadrapole has a squared proximity effect, so for very close sources the 
proximity effect due to the quadrapole becomes significant relative to the 
desired zeroth order output.  Not something that one would expect from an omni 
microphone!


----- Original Message ----
From: Sampo Syreeni <de...@iki.fi>
To: Surround Sound discussion group <sursound@music.vt.edu>
Sent: Sun, July 24, 2011 9:40:39 AM
Subject: Re: [Sursound] the recent 2-channel 3D sound formats and their 
viability for actual 360 degree sound

On 2011-07-24, Fons Adriaensen wrote:

> In a normal SF mic the effect could become significant if the distance 
> between 
>the capsules is a non-trivial fraction of the source distance AND of the 
>wavelength, so not really at low F.

Does that really matter, though? I mean, by definition XYZ contain particle 
velocity (or time integrated pressure gradient, whichever you prefer). With a 
near source, that already ought to show the proximity effect as long as the mic 
does anything remotely ambisonic. How it was built doesn't really seem to 
affect 
the results at this level.

So looked at from another angle, most of the phase differences that Robert 
pointed to, whether because of the directivity of the capsules or because of 
the 
capsule spacing plus the following corrective filter, actually ought to be 
there. Otherwise the mic wouldn't be measuring velocity as at should. So in 
fact 
the problem is squarely in that the higher order components can't be fully 
suppressed, but fold into the mix.
-- Sampo Syreeni, aka decoy - de...@iki.fi, http://decoy.iki.fi/front
+358-50-5756111, 025E D175 ABE5 027C 9494 EEB0 E090 8BA9 0509 85C2
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