Build 6281 has fixed the textures for me
Barry
Date: Wed, 18 Sep 2013 18:34:03 +0700
From: alex.v.w...@gmail.com
To: stellarium-pubdevel@lists.sourceforge.net
Subject: Re: [Stellarium-pubdevel] Shortcut manager refactorization
Hi!
2013/9/18 Guillaume Chéreau <guillaume.cher...@gmail.com>
Can you try again with the current version? I commited a fix that
should remove this C++11 hack (I forgot that delegating constructors
is not allowed in C++03).
Now I can build it, thanks!
I found other troubles also - some textures for DSO has strange
contrast/brightness/color - looks like converting textures into direct GL
format is wrong.
--With best regards, Alexander
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