Could you maybe have a try on your atom?
Fabien

On Thu, Aug 29, 2013 at 4:09 PM, Georg Zotti <georg.zo...@univie.ac.at> wrote:
>
> On Do, 29.08.2013, 15:39, Fabien Chéreau wrote:
>> Hi Bogdan,
>>
>> On Wed, Aug 28, 2013 at 9:26 AM, Bogdan Marinov <daggers...@gmail.com>
>> wrote:
> [...]
>>
>>>>  - suppress completely GL1-related code and focus on shader-based
>>>> rendering only. This is also almost done in the branch.
>>>
>>>
>>> Well, let's say I'm not really comfortable with that, since my current
>>> computer supports only GL1...
>>
>> That's annoying, what kind of hardware are you using ?? Most of the
>> basic computer now ship with at least integrated HD graphics which is
>> usually just fine...
>
> I think the ANGLE layer in Qt5 is there to translate OpenGLES2 for all
> devices with DirectX9c or so, this should at least include most Intel GMA
> which are only OpenGL1.4. Of course, Windows-only, but I hope it works for
> my Atom...
>
> G.
>
>
>
>
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