On Fr, 7.09.2012, 04:07, Ferdinand Majerech wrote:
> The warning spam seems to be caused by the Windows release build
> workaround.
>
> The compilation error is weird; AFAIK clock_t is standard C++.
>
> Maybe it could be fixed by removing std:: and including <time.h> (C
> include)
> instead.

Yes, indeed all that is needed under Windows/MinGW is in
StelUtils.cpp:
line 1067: #include <time.h>
and
line 1086: clock_t cpuTime = clock();


OK, the texturing issue in perspective mode is solved. Stereographic mode
is also much cleaner now, the big zigzags are mostly gone, but still the
older solution has "rounder" distortion. Also the shortest lines in the
compass marks plugin appear to vanish sometimes at max fov, and its red
text is less clear than in the older version (aliasing?).

In order to not only test stereographic, in these images:
https://dl.dropbox.com/u/30092392/stellarium-STG-cyl_11.4.png
https://dl.dropbox.com/u/30092392/stellarium-STG-cyl_glexperiment5623.png

you see a cylindrical view. The vertical pillars mark north and south, on
the north pillar (stretching into the image at top left) there is a
circular disk with a hole marking the north celestial pole. I tried to get
the same view in both versions. The tesselation of the landscape is still
coarser or maybe the previous mapping did more than linear interpolation,
but in the glexperiment image the distortion of pillar and disk appear to
be stronger, and the text from the compass marks grainier (a bit aliased).

Concerning text rendition: The object info at top left seems OK, but star
and constellation labels are also aliased.

Kind regards,
Georg


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