On Sat, Jun 11, 2011 at 12:28, Fabien Chéreau
<fabien.cher...@googlemail.com> wrote:
> On Sat, Jun 11, 2011 at 11:15, H <h...@lambermont.dyndns.org> wrote:
>> Matthew Gates wrote on 20110610:
>>
>>> Personally I feel that scintillation should be disabled when
>>> atmosphere is turned off,
>>
>> hear hear
>>
>>> although I've had this discussion with Fabien in the past and he likes
>>> it staying on.
>
> Really I said that? Ok, now I think we should deactivate it as well
> when atmosphere is off! Probably I was just too lazy to implement it,
> but now it's quite easy to do.
> In fact scintillation + refraction + extinction (+light pollution?)
> could be all called atmosphere effects and grouped in the same GUI
> area.


Wait I just checked at the code and scintillation actually *is*
disabled when atmospehre is off. StelSkyDrawer.cpp line 493!

> Fab
>
>> boo ;-)
>>
>> It's exactly the effect I want to show to the audience when I switch off
>> the atmosphere.
>>
>> Is enabling this behaviour then perhaps a config value somewhere ?
>>
>> -- Hans
>>
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