This call to BlackOutScreen is not needed since the actual
display surface is destroyed and created (redrawn) again.

Signed-off-by: Sameeh Jubran <sam...@daynix.com>
---
 qxldod/QxlDod.cpp | 14 ++++++--------
 1 file changed, 6 insertions(+), 8 deletions(-)

diff --git a/qxldod/QxlDod.cpp b/qxldod/QxlDod.cpp
index a085ba5..44989c7 100755
--- a/qxldod/QxlDod.cpp
+++ b/qxldod/QxlDod.cpp
@@ -1533,14 +1533,12 @@ NTSTATUS QxlDod::SetSourceModeAndPath(CONST 
D3DKMDT_VIDPN_SOURCE_MODE* pSourceMo
         }
     }
 
-    if (NT_SUCCESS(Status))
-    {
-
-        m_pHWDevice->BlackOutScreen(&m_CurrentModes[pPath->VidPnSourceId]);
-
-        // Mark that the next present should be fullscreen so the screen 
doesn't go from black to actual pixels one dirty rect at a time.
-        pCurrentBddMode->Flags.FullscreenPresent = TRUE;
-        for (USHORT ModeIndex = 0; ModeIndex < m_pHWDevice->GetModeCount(); 
++ModeIndex)
+    if (NT_SUCCESS(Status))
+    {
+
+        // Mark that the next present should be fullscreen so the screen 
doesn't go from black to actual pixels one dirty rect at a time.
+        pCurrentBddMode->Flags.FullscreenPresent = TRUE;
+        for (USHORT ModeIndex = 0; ModeIndex < m_pHWDevice->GetModeCount(); 
++ModeIndex)
         {
              PVIDEO_MODE_INFORMATION pModeInfo = 
m_pHWDevice->GetModeInfo(ModeIndex);
              if (pCurrentBddMode->DispInfo.Width == pModeInfo->VisScreenWidth 
&&
-- 
2.7.0.windows.1

_______________________________________________
Spice-devel mailing list
Spice-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/spice-devel

Reply via email to