Hi,

Here is a few fixes for the gl canvas.

(the gl canvas still doesn't support offscreen surfaces)

Marc-André Lureau (4):
  gl: ignore if mask has not bitmap
  gl: ignore alpha channel in draw_copy
  gl: cope with positive stride in put_image()
  gl: use glCopyPixels()

 common/gl_canvas.c | 14 ++++++++++----
 common/glc.c       |  2 +-
 2 files changed, 11 insertions(+), 5 deletions(-)

-- 
1.8.3.1

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