I'm new to Spice and have been looking over the spice_gtk sources, trying to 
piece together all that is there. I saw that in the common directory, there are 
a collection of gl*.[ch] files look to be opengl client rendering services, 
presumably used instead of the sw*[ch] and Windows gdi files. However, I didn't 
see any options for building the client to use this opengl option. 

So are the gl* files remnants of an experiment or old code that is dormant/to 
be cut, or is it experimental code for some future version of spice-gtk? Anyone 
care to share the history lesson there (or the future plans)?

Thanks,

Brian

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