Alexander Larsson wrote:
On Wed, 2010-09-22 at 11:47 +0200, Arnon Gilboa wrote:
with the current msgs we can use multiple GRAB(type)s & REQUEST(type)s ;)

I don't think that works. You'd need to know when to reset the list of
types and when to add to it.

You are right. Should we vectorize the type in the grab msg?
e.g.
typedef struct SPICE_ATTR_PACKED VDAgentClipboardGrab {
   uint32_t type[0];
} VDAgentClipboardGrab;

In the request & data we will keep type as is, which is enough for our needs.
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