Why doesn't someone setup a rsync for these rules, and then only put in
the conservative rules, and we can potentially rsync the rules into a cf
file.

> Hi Scott,
> Thanks for the heads up.
>
> You wouldn't happen to have a sample of one of those spams would you?
> I'm curious about something.  I'm wondering if they were using decimal
> code for punctuation rather than hex code for letters??  "=" (or
> =) is actually "=" not "a".  So maybe you were seeing punctuation
> mixed in? "! being "!".  If that is the case, we just need to tag on
> all the punctuation. However, I didn't know about the zeros, and you're
> right.  Thanks!  here is a cleaner way to write these, (thanks to a very
> nice person for pointing that out, A.L.!)
>
> /\&\#(?:65|97);/
>
> so adding the zeros it would be
> /\&\#0*(?:65|97);/
>
> I'll make this change on the page, but I'll wait a bit to see if I'm
> 'out in left' with my thinking.
>
> I'm realizing spammers are indirectly helping me out in my education,
> maybe I should say "Thank You!" to them as well.  ...nah.
>
> Jennifer
>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On
>> Behalf Of Scott Sprunger
>> Sent: Monday, November 03, 2003 8:51 AM
>> To: [EMAIL PROTECTED]
>> Subject: [SAtalk] [RD] Weeds changes
>>
>>
>> This past weekend a flood of new spam arrived which
>> circumvented the weeds rules by using leading zeros and hex
>> values (both legal from an HTML perspective).  I've updated
>> my local rules as below.  Hope this is useful. BTW, Jennifer
>> thanks for an incredible set of rules!
>>
>> -- Scott
>>
>> describe J_WEEDS_A      Decimal or Hex character encoding [Aa]
>> full     J_WEEDS_A
>> /(\&\#0*65\;|\&\#0*97\;|\&\#x0*41;|\&\#x0*61;)/i
>> score    J_WEEDS_A      0.5
>>
>> describe J_WEEDS_B      Decimal or Hex character encoding [Bb]
>> full     J_WEEDS_B
>> /(\&\#0*66\;|\&\#0*98\;|\&\#x0*42;|\&\#x0*62;)/i
>> score    J_WEEDS_B      0.5
>>
>> describe J_WEEDS_C      Decimal or Hex character encoding [Cc]
>> full     J_WEEDS_C
>> /(\&\#0*67\;|\&\#0*99\;|\&\#x0*43;|\&\#x0*63;)/i
>> score    J_WEEDS_C      0.5
>>
>> describe J_WEEDS_D      Decimal or Hex character encoding [Dd]
>> full     J_WEEDS_D
>> /(\&\#0*68\;|\&\#0*100\;|\&\#x0*44;|\&\#x0*64;)/i
>> score    J_WEEDS_D      0.5
>>
>> describe J_WEEDS_E      Decimal or Hex character encoding [Ee]
>> full     J_WEEDS_E
>> /(\&\#0*69\;|\&\#0*101\;|\&\#x0*45;|\&\#x0*65;)/i
>> score    J_WEEDS_E      0.5
>>
>> describe J_WEEDS_F      Decimal or Hex character encoding [Ff]
>> full     J_WEEDS_F
>> /(\&\#0*70\;|\&\#0*102\;|\&\#x0*46;|\&\#x0*66;)/i
>> score    J_WEEDS_F      0.5
>>
>> describe J_WEEDS_G      Decimal or Hex character encoding [Gg]
>> full     J_WEEDS_G
>> /(\&\#0*71\;|\&\#0*103\;|\&\#x0*47;|\&\#x0*67;)/i
>> score    J_WEEDS_G      0.5
>>
>> describe J_WEEDS_H      Decimal or Hex character encoding [Hh]
>> full     J_WEEDS_H
>> /(\&\#0*72\;|\&\#0*104\;|\&\#x0*48;|\&\#x0*68;)/i
>> score    J_WEEDS_H      0.5
>>
>> describe J_WEEDS_I      Decimal or Hex character encoding [Ii]
>> full     J_WEEDS_I
>> /(\&\#0*73\;|\&\#0*105\;|\&\#x0*49;|\&\#x0*69;)/i
>> score    J_WEEDS_I      0.5
>>
>> describe J_WEEDS_J      Decimal or Hex character encoding [Jj]
>> full     J_WEEDS_J
>> /(\&\#0*74\;|\&\#0*106\;|\&\#x0*4A;|\&\#x0*6A;)/i
>> score    J_WEEDS_J      0.5
>>
>> describe J_WEEDS_K      Decimal or Hex character encoding [Kk]
>> full     J_WEEDS_K
>> /(\&\#0*75\;|\&\#0*107\;|\&\#x0*4B;|\&\#x0*6B;)/i
>> score    J_WEEDS_K      0.5
>>
>> describe J_WEEDS_L      Decimal or Hex character encoding [Ll]
>> full     J_WEEDS_L
>> /(\&\#0*76\;|\&\#0*108\;|\&\#x0*4C;|\&\#x0*6C;)/i
>> score    J_WEEDS_L      0.5
>>
>> describe J_WEEDS_M      Decimal or Hex character encoding [Mm]
>> full     J_WEEDS_M
>> /(\&\#0*77\;|\&\#0*109\;|\&\#x0*4D;|\&\#x0*6D;)/i
>> score    J_WEEDS_M      0.5
>>
>> describe J_WEEDS_N      Decimal or Hex character encoding [Nn]
>> full     J_WEEDS_N
>> /(\&\#0*78\;|\&\#0*110\;|\&\#x0*4E;|\&\#x0*6E;)/i
>> score    J_WEEDS_N      0.5
>>
>> describe J_WEEDS_O      Decimal or Hex character encoding [Oo]
>> full     J_WEEDS_O
>> /(\&\#0*79\;|\&\#0*111\;|\&\#x0*4F;|\&\#x0*6F;)/i
>> score    J_WEEDS_O      0.5
>>
>> describe J_WEEDS_P      Decimal or Hex character encoding [Pp]
>> full     J_WEEDS_P
>> /(\&\#0*80\;|\&\#0*112\;|\&\#x0*50;|\&\#x0*70;)/i
>> score    J_WEEDS_P      0.5
>>
>> describe J_WEEDS_Q      Decimal or Hex character encoding [Qq]
>> full     J_WEEDS_Q
>> /(\&\#0*81\;|\&\#0*113\;|\&\#x0*51;|\&\#x0*71;)/i
>> score    J_WEEDS_Q      0.5
>>
>> describe J_WEEDS_R      Decimal or Hex character encoding [Rr]
>> full     J_WEEDS_R
>> /(\&\#0*82\;|\&\#0*114\;|\&\#x0*52;|\&\#x0*72;)/i
>> score    J_WEEDS_R      0.5
>>
>> describe J_WEEDS_S      Decimal or Hex character encoding [Ss]
>> full     J_WEEDS_S
>> /(\&\#0*83\;|\&\#0*115\;|\&\#x0*53;|\&\#x0*73;)/i
>> score    J_WEEDS_S      0.5
>>
>> describe J_WEEDS_T      Decimal or Hex character encoding [Tt]
>> full     J_WEEDS_T
>> /(\&\#0*84\;|\&\#0*116\;|\&\#x0*54;|\&\#x0*74;)/i
>> score    J_WEEDS_T      0.5
>>
>> describe J_WEEDS_U      Decimal or Hex character encoding [Uu]
>> full     J_WEEDS_U
>> /(\&\#0*85\;|\&\#0*117\;|\&\#x0*55;|\&\#x0*75;)/i
>> score    J_WEEDS_U      0.5
>>
>> describe J_WEEDS_V      Decimal or Hex character encoding [Vv]
>> full     J_WEEDS_V
>> /(\&\#0*86\;|\&\#0*118\;|\&\#x0*56;|\&\#x0*76;)/i
>> score    J_WEEDS_V      0.5
>>
>> describe J_WEEDS_W      Decimal or Hex character encoding [Ww]
>> full     J_WEEDS_W
>> /(\&\#0*87\;|\&\#0*119\;|\&\#x0*57;|\&\#x0*77;)/i
>> score    J_WEEDS_W      0.5
>>
>> describe J_WEEDS_X      Decimal or Hex character encoding [Xx]
>> full     J_WEEDS_X
>> /(\&\#0*88\;|\&\#0*120\;|\&\#x0*58;|\&\#x0*78;)/i
>> score    J_WEEDS_X      0.5
>>
>> describe J_WEEDS_Y      Decimal or Hex character encoding [Yy]
>> full     J_WEEDS_Y
>> /(\&\#0*89\;|\&\#0*121\;|\&\#x0*59;|\&\#x0*79;)/i
>> score    J_WEEDS_Y      0.5
>>
>> describe J_WEEDS_Z      Decimal or Hex character encoding [Zz]
>> full     J_WEEDS_Z
>> /(\&\#0*90\;|\&\#0*122\;|\&\#x0*5A;|\&\#x0*7A;)/i
>> score    J_WEEDS_Z      0.5
>>
>>
>> -------------------------------------------------------
>> This SF.net email is sponsored by: SF.net Giveback Program.
>> Does SourceForge.net help you be more productive?  Does it
>> help you create better code?   SHARE THE LOVE, and help us help
>> YOU!  Click Here: http://sourceforge.net/donate/
>> _______________________________________________
>> Spamassassin-talk mailing list [EMAIL PROTECTED]
>> https://lists.sourceforge.net/lists/listinfo/spamassassin-talk
>>
>
>
>
>
> -------------------------------------------------------
> This SF.net email is sponsored by: SF.net Giveback Program.
> Does SourceForge.net help you be more productive?  Does it
> help you create better code?   SHARE THE LOVE, and help us help
> YOU!  Click Here: http://sourceforge.net/donate/
> _______________________________________________
> Spamassassin-talk mailing list
> [EMAIL PROTECTED]
> https://lists.sourceforge.net/lists/listinfo/spamassassin-talk
>



-------------------------------------------------------
This SF.net email is sponsored by: SF.net Giveback Program.
Does SourceForge.net help you be more productive?  Does it
help you create better code?   SHARE THE LOVE, and help us help
YOU!  Click Here: http://sourceforge.net/donate/
_______________________________________________
Spamassassin-talk mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/spamassassin-talk

Reply via email to