Re: [yocto] How to deal with non-standard license.

2013-06-17 Thread Diego
In data mercoledì 12 giugno 2013 14:17:05, Flanagan, Elizabeth ha scritto: > On Wed, Jun 12, 2013 at 9:41 AM, Diego wrote: > > In data martedì 11 giugno 2013 15:10:42, Flanagan, Elizabeth ha scritto: > >> On Tue, Jun 11, 2013 at 5:28 AM, Diego wrote: > >> > Hi everybody, > >> > > >> > I have wri

Re: [yocto] How to deal with non-standard license.

2013-06-12 Thread Flanagan, Elizabeth
On Wed, Jun 12, 2013 at 9:41 AM, Diego wrote: > In data martedì 11 giugno 2013 15:10:42, Flanagan, Elizabeth ha scritto: >> On Tue, Jun 11, 2013 at 5:28 AM, Diego wrote: >> > Hi everybody, >> > >> > I have written a recipe which I'd like to contribute for glmark2: >> > https://launchpad.net/glmar

Re: [yocto] How to deal with non-standard license.

2013-06-12 Thread Diego
In data martedì 11 giugno 2013 15:10:42, Flanagan, Elizabeth ha scritto: > On Tue, Jun 11, 2013 at 5:28 AM, Diego wrote: > > Hi everybody, > > > > I have written a recipe which I'd like to contribute for glmark2: > > https://launchpad.net/glmark2 > > > > The last thing that puzzles me before sub

Re: [yocto] How to deal with non-standard license.

2013-06-11 Thread Paul Eggleton
Hi Diego, On Tuesday 11 June 2013 14:28:09 Diego wrote: > I have written a recipe which I'd like to contribute for glmark2: > https://launchpad.net/glmark2 > > The last thing that puzzles me before submitting it is that it's partly > GPL3+, and partly under this license: > https://github.com/rafa

Re: [yocto] How to deal with non-standard license.

2013-06-11 Thread Flanagan, Elizabeth
On Tue, Jun 11, 2013 at 5:28 AM, Diego wrote: > Hi everybody, > > I have written a recipe which I'd like to contribute for glmark2: > https://launchpad.net/glmark2 > > The last thing that puzzles me before submitting it is that it's partly GPL3+, > and partly under this license: > https://github.c