Hi All,
To avoid lot of PCRE Warning messages which appear when we try to run
'clamscan'.
I have added the following line in my local.conf file to include PCRE support
in clamav.
PACKAGECONFIG_append_pn-clamav = " pcre"
When I now build clamav using bitbake, it fails at the configuration stag
On 10/2/19 3:57 PM, Paul Eggleton wrote:
> On Thursday, 3 October 2019 11:44:53 AM NZDT akuster808 wrote:
>> On 10/2/19 3:20 PM, Paul Eggleton wrote:
>>> So it's that time again - we need to start building up the raw material for
>>> the release notes and migration guide for the upcoming 3.0 rel
On Wed, Oct 2, 2019 at 3:32 PM Mauro Ziliani wrote:
>
> Adding libsdl2 to DEPENDS i get sdl2-config under the folder
>
> tmp/work/armv7at2hf-neon-fslc-linux-gnueabi/python3-pygame/1.9.6-r0/recipe-sysroot/usr/bin/crossscripts/sdl2-config
>
yes and you should be able to use it.
> Il 03/10/19 00:01
On Thursday, 3 October 2019 11:44:53 AM NZDT akuster808 wrote:
> On 10/2/19 3:20 PM, Paul Eggleton wrote:
> > So it's that time again - we need to start building up the raw material for
> > the release notes and migration guide for the upcoming 3.0 release, and I'd
> > like to request some help w
Paul,
On 10/2/19 3:20 PM, Paul Eggleton wrote:
> Hi folks
>
> So it's that time again - we need to start building up the raw material for
> the release notes and migration guide for the upcoming 3.0 release, and I'd
> like to request some help with some parts of it - read on for details.
>
> F
Adding libsdl2 to DEPENDS i get sdl2-config under the folder
tmp/work/armv7at2hf-neon-fslc-linux-gnueabi/python3-pygame/1.9.6-r0/recipe-sysroot/usr/bin/crossscripts/sdl2-config
Il 03/10/19 00:01, Khem Raj ha scritto:
On Wed, Oct 2, 2019 at 2:46 PM Mauro Ziliani wrote:
Hi all.
I'm trying to b
Hi folks
So it's that time again - we need to start building up the raw material for
the release notes and migration guide for the upcoming 3.0 release, and I'd
like to request some help with some parts of it - read on for details.
For the migration guide we have a wiki page serving as a stagin
On Wed, Oct 2, 2019 at 2:46 PM Mauro Ziliani wrote:
>
> Hi all.
>
> I'm trying to build python3-pygame for and imx6dl board in Pyro.
>
> Pygame needs SDL, but I don't know how to tell to bitbake for compile
> sdl before pygame.
>
>
> I put libsdl-native into DEPENDS but doesn't work.
>
>
> bitbake
Hi all.
I'm trying to build python3-pygame for and imx6dl board in Pyro.
Pygame needs SDL, but I don't know how to tell to bitbake for compile
sdl before pygame.
I put libsdl-native into DEPENDS but doesn't work.
bitbake try to run sdl-config but it cannot find the file.
Any idea?
Best
On Wed, Oct 2, 2019 at 10:41 AM Joshua Watt wrote:
>
> On Wed, Jun 5, 2019 at 8:00 AM Maciej Pijanowski
> wrote:
> >
> > Hello,
> >
> > As explained in the mega manual [1], when using the git:// fetcher,
> > setting the
> > SRCREV to ${AUTOREV} will result in building the latest commit from
> > g
On Wed, Jun 5, 2019 at 8:00 AM Maciej Pijanowski
wrote:
>
> Hello,
>
> As explained in the mega manual [1], when using the git:// fetcher,
> setting the
> SRCREV to ${AUTOREV} will result in building the latest commit from
> given git
> branch (master, if not specified otherwise).
>
> Using AUTORE
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