Hi Adrian,
My entire bare metal embedded career I was using close source IDEs that were
based on Eclipse, GCC and GDB.
To me it was ridiculous that the most important 90% of the stack was open
source, but I had to use outdated proprietary Eclipse package because of a few
Register View windows.
Hi Adrian,
Cool
In time I will try to recreate the Yocto specific stuff of my configuration
with the ide_vscodium.py
Best regards,
Karlo
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M
ool/ide_plugins/ide_code.py
+++ b/scripts/lib/devtool/ide_plugins/ide_code.py
@@ -3,7 +3,7 @@
#
# SPDX-License-Identifier: GPL-2.0-only
#
-"""Devtool ide-sdk IDE plugin for VSCode and VSCodium"""
+"""Devtool ide-sdk IDE plugin for VSCode""
_package
task?
In attachment is my current work in progress patch and the do_package log.
Best regards,
Karlo Strize
diff --git a/oe-init-build-env b/oe-init-build-env
index 82382f2..79075d2 100755
--- a/oe-init-build-env
+++ b/oe-init-build-env
@@ -48,8 +48,8 @@ export OEROOT
return 1
}
-
Hi,
I have created the instructions for setting up Visual Studio Code (VSCodium)
for a 100% open source IDE experience that supports full code indexing,
autocompletion and debugging:
https://github.com/kstrize/embedded_ide
On my first Yocto project, I couldn't find a beginner friendly IDE setup