Hi
I'm a reformed Windows programmer trying to understand the big-picture of how
X11 manages frame buffers. With a typical compositing manager and, say, the
xeyes app, how many frame buffers are there? How many are in system memory and
how many in GPU memory? Is flipping employed?
Is this kind
Great reply. Thanks for taking the time.
Carsten Haitzler wrote:
> I now can only talk
> about mine and it does NOT do the above. There is a parent frame window but it
> is identical in size to the client. It's just used for control. The
> frame/border is drawn inside the compositor itself...
Ver
I tried to do something similar and had the same experience. I still don't know
how to convert keyboard events to something useful like UTF-8. (I was actually
aiming for Latin-1 to start with).
My terrible code is here:
https://github.com/abainbridge/deadfrog-lib/blob/master/src/df_window_x11.cp