On Tue, Oct 01, 2024 at 08:21:21AM -0400, Vladimir Dergachev wrote:
V> > While I can solve the particular problem for myself (hack the sources), my
point
V> > is that X.Org needs a generic tool to filter out modes reported by
hardware, cause
V> > some of them can be completely faulty (my case) or
Carsten,
On Mon, Sep 30, 2024 at 09:49:50AM +0100, Carsten Haitzler wrote:
C> > Reading through sources it seems the old API XF86VidModeDeleteModeline
still
C> > can delete it, but is there any working tool left that uses it old API?
C> > xvidtune seems to be not functional at all.
C> >
C> > A
On Mon, 30 Sep 2024, Gleb Smirnoff wrote:
Carsten,
On Mon, Sep 30, 2024 at 09:49:50AM +0100, Carsten Haitzler wrote:
C> > Reading through sources it seems the old API XF86VidModeDeleteModeline
still
C> > can delete it, but is there any working tool left that uses it old API?
C> > xvidtune
On Fri, 27 Sep 2024 22:29:20 -0700 Gleb Smirnoff said:
> Reading through sources it seems the old API XF86VidModeDeleteModeline still
> can delete it, but is there any working tool left that uses it old API?
> xvidtune seems to be not functional at all.
>
> Any ideas?
xvidtune was never really
Hi,
TLDR: I came upon a need to disable a reported modeline, cause it is not
working and there is a legacy binary application that stumbles upon it.
Looks like there is no tool for that?
Longer version: there is a legendary 1999 game Heroes of Might & Magic III,
which had been released for Linu