Re: opengl windows bugged placement on compositing

2014-01-10 Thread Roland Plüss
On 01/10/2014 03:01 AM, Michel Dänzer wrote: > On Fre, 2014-01-10 at 02:31 +0100, Roland Plüss wrote: >> On 01/10/2014 02:09 AM, Michel Dänzer wrote: >>> On Don, 2014-01-09 at 13:20 +0100, Roland Plüss wrote: On 01/09/2014 04:01 AM, Michel Dänzer wrote: >> How exactly could DRI2 make a pr

Re: opengl windows bugged placement on compositing

2014-01-09 Thread Michel Dänzer
On Fre, 2014-01-10 at 02:31 +0100, Roland Plüss wrote: > On 01/10/2014 02:09 AM, Michel Dänzer wrote: > > On Don, 2014-01-09 at 13:20 +0100, Roland Plüss wrote: > >> On 01/09/2014 04:01 AM, Michel Dänzer wrote: > How exactly could DRI2 make a problem with the cat driver? > >>> DRI2 is not the

Re: opengl windows bugged placement on compositing

2014-01-09 Thread Roland Plüss
On 01/10/2014 02:09 AM, Michel Dänzer wrote: > On Don, 2014-01-09 at 13:20 +0100, Roland Plüss wrote: >> On 01/09/2014 04:01 AM, Michel Dänzer wrote: How exactly could DRI2 make a problem with the cat driver? >>> DRI2 is not the problem, it's a possible solution. :) One of the main >>> motiva

Re: opengl windows bugged placement on compositing

2014-01-09 Thread Roland Plüss
On 01/09/2014 02:01 AM, Thomas Lübking wrote: > On Mittwoch, 8. Januar 2014 12:20:24 CEST, Roland Plüss wrote: > >> xwininfo: Window id: 0x561 (has no name) >> Depth: 24 >> Visual: 0x23 >> Visual Class: TrueColor >> Class: InputOutput >> Colormap: 0x20 (installed) >> Map State: IsV

Re: opengl windows bugged placement on compositing

2014-01-09 Thread Roland Plüss
On 01/09/2014 07:59 AM, Thomas Lübking wrote: > On Donnerstag, 9. Januar 2014 02:29:59 CEST, Roland Plüss wrote: >> It looks thus as if the GL rendering output area lags behind the window >> position/size change as if the Compositor does apply the X event to the >> X window but swallows the update

Re: opengl windows bugged placement on compositing

2014-01-09 Thread Roland Plüss
On 01/09/2014 04:01 AM, Michel Dänzer wrote: > On Don, 2014-01-09 at 03:23 +0100, Roland Plüss wrote: >> On 01/09/2014 02:31 AM, Michel Dänzer wrote: >>> On Mit, 2014-01-08 at 11:50 +0100, Roland Plüss wrote: On 01/08/2014 02:28 AM, Michel Dänzer wrote: > On Mit, 2014-01-08 at 01:14 +0100

Re: opengl windows bugged placement on compositing

2014-01-08 Thread Michel Dänzer
On Don, 2014-01-09 at 03:23 +0100, Roland Plüss wrote: > On 01/09/2014 02:31 AM, Michel Dänzer wrote: > > On Mit, 2014-01-08 at 11:50 +0100, Roland Plüss wrote: > >> On 01/08/2014 02:28 AM, Michel Dänzer wrote: > >>> On Mit, 2014-01-08 at 01:14 +0100, Roland Plüss wrote: > Is reparenting with

Re: opengl windows bugged placement on compositing

2014-01-08 Thread Roland Plüss
On 01/09/2014 02:31 AM, Michel Dänzer wrote: > On Mit, 2014-01-08 at 11:50 +0100, Roland Plüss wrote: >> On 01/08/2014 02:28 AM, Michel Dänzer wrote: >>> On Mit, 2014-01-08 at 01:14 +0100, Roland Plüss wrote: Is reparenting with compositing a huge problem by itself? >>> Seems to work just fin

Re: opengl windows bugged placement on compositing

2014-01-08 Thread Roland Plüss
On 01/09/2014 02:01 AM, Thomas Lübking wrote: > On Mittwoch, 8. Januar 2014 12:20:24 CEST, Roland Plüss wrote: > >> xwininfo: Window id: 0x561 (has no name) >> Depth: 24 >> Visual: 0x23 >> Visual Class: TrueColor >> Class: InputOutput >> Colormap: 0x20 (installed) >> Map State: IsV

Re: opengl windows bugged placement on compositing

2014-01-08 Thread Michel Dänzer
On Mit, 2014-01-08 at 11:50 +0100, Roland Plüss wrote: > On 01/08/2014 02:28 AM, Michel Dänzer wrote: > > On Mit, 2014-01-08 at 01:14 +0100, Roland Plüss wrote: > >> Is reparenting with compositing a huge problem by itself? > > Seems to work just fine for me. Which driver stack are you using? Maybe

Re: opengl windows bugged placement on compositing

2014-01-08 Thread Roland Plüss
On 01/08/2014 04:50 AM, Thomas Lübking wrote: > On Mittwoch, 8. Januar 2014 01:14:20 CEST, Roland Plüss wrote: > >> You have a window with an OpenGL context for 3D rendering. >> You create the window with XCreateWindow and an OpenGL infused visual >> (glXChooseVisual). >> After creating it you rep

Re: opengl windows bugged placement on compositing

2014-01-08 Thread Roland Plüss
On 01/08/2014 02:28 AM, Michel Dänzer wrote: > On Mit, 2014-01-08 at 01:14 +0100, Roland Plüss wrote: >> Is reparenting with compositing a huge problem by itself? > Seems to work just fine for me. Which driver stack are you using? Maybe > post your Xorg.0.log file and/or test app. > > X.Org X Serv