Yes, after a bit more experimenting I understand that what you
posted is how it is done.
It seems that I only needed to change the first two "families". That is,
\textfont0, scriptfont0,... and textfont1,
But maybe my usage hasn't hit on where the other families might get
used(i.e. more exot
Oh, actually, I just checked genzi.sty and it has the solution you
need. The author did in fact add support for variant glyphs (he even
mentions it on his website, though it isn't documented very well).
With genzi.sty loaded, try
\itz[0]{辻} % should be the default
\itz[1]{辻} % should be the varian
On 3/28/2011 7:18 PM, Bob Beckett wrote:
Andy,
I tried your method of RawFeature=+expt, but it didn't work. Finally, I
discovered that the package genzi.sty (by Kazuomi Kuniyoshi), somehow
interfered. After disabling genzi.sty, your code worked perfectly, producing
the alternate glyph I wanted.
Andy,
I tried your method of RawFeature=+expt, but it didn't work. Finally, I
discovered that the package genzi.sty (by Kazuomi Kuniyoshi), somehow
interfered. After disabling genzi.sty, your code worked perfectly, producing
the alternate glyph I wanted.
Analyzing the genzi.sty code is way be
Am Sun, 27 Mar 2011 06:40:35 -0500 (CDT) schrieb
msk...@ansuz.sooke.bc.ca:
> If it's just a question of getting in the characters, which the font will
> then process by glyph substitution, it should work to simply include the
> desired characters literally in XeTeX's input. I haven't tried that w