Re: [PATCH v2 2/2] virtio-gpu: Respect UI refresh rate for EDID

2021-03-10 Thread Akihiko Odaki
2021年3月10日(水) 22:29 Gerd Hoffmann : > > Hi, > > > -static void xenfb_update_interval(void *opaque, uint64_t interval) > > +static void xenfb_ui_info(void *opaque, uint32_t idx, QemuUIInfo *info) > > > -.update_interval = xenfb_update_interval, > > +.ui_info = xenfb_ui_info, > > Hmm, I

Re: [PATCH v2 2/2] virtio-gpu: Respect UI refresh rate for EDID

2021-03-10 Thread Gerd Hoffmann
Hi, > -static void xenfb_update_interval(void *opaque, uint64_t interval) > +static void xenfb_ui_info(void *opaque, uint32_t idx, QemuUIInfo *info) > -.update_interval = xenfb_update_interval, > +.ui_info = xenfb_ui_info, Hmm, I suspect xenfb really wants the actual refresh rate,

[PATCH v2 2/2] virtio-gpu: Respect UI refresh rate for EDID

2021-03-03 Thread Akihiko Odaki
This change adds a new member, refresh_rate to QemuUIInfo in include/ui/console.h. It represents the refresh rate of the physical display backend, and it is more appropriate than GUI update interval as the refresh rate which the emulated device reports: - sdl may set GUI update interval shorter tha