Re: [Wormux-dev] The way to enabling network mode is broken

2007-02-18 Par sujet Matthieu Fertré
Kyle a écrit : I say a combination of 1 and 3. Once network is stable, ignore any values to disable it. At the same time, if the value is found in the config file, just delete it (or make a new config file without that value if libxml doesn't support deletion). The user should never even know t

Re: [Wormux-dev] Input management, weapons and game loop

2007-02-18 Par sujet Matthieu Fertré
Feth a écrit : Aloha Matthieu Fertré a écrit : There is a problem with supertux in that way. Because, "logically" to make supertux working, we should allow to control it during END_TURN state... I think it is quite awful... if you have any idea ? What about allowing PLAYING state to last until

Re: [Wormux-dev] [LOOONG, but not a rant] Yes, about translations and broken i18n

2007-02-18 Par sujet Matthieu Fertré
Eddy Petrișor a écrit : -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, After finding out that I have commit access on project's repo I started to work on fixing the i18n issues I have observed in wormux. Since I want to educate people into doing the right thing (tm) wrt i18n, I decided t

Re: [Wormux-dev] Input management, weapons and game loop

2007-02-18 Par sujet Matthieu Fertré
Kyle a écrit : You're right! The goto is here because in intermediate state (probably never commited) there was more things to do than just return, and more things to do than just break and continue. It means there was 2 different cases so 2 different gotos because it's cleaner that copy-paste