Le lun 20/09/2004 à 18:52, Matthieu Fertré a écrit :
> Commit from gentildemon
> 2004-09-20 18:52 CEST
> Now jukebox.Stop() works !!
>
> Module
> File name
> Revision
>
> wormux
> src/sound/jukebox.cpp
> 1.4
> >>>
> 1.5
>
> wormux
> src/sound/jukebox.h
> 1.4
> >>>
> 1.5
That's
Hi,
I improved SDL Surface code to allow rotation of a surface. For people
who want surface zoom & rotate, they have to install "SDL-gfx" before
compiling SDL ! It can be found here :
http://www.ferzkopp.net/~aschiffler/Software/SDL_gfx-2.0/
Thank your A. Schiffler !
My patch use rotozoomSurfa
Le mar 21/09/2004 à 10:47, Kenneth Gangstø a écrit :
> Thanks for the patch. I have no idea about how the SDL target should work,
> so I just have to trust you that it works.
The rotation angle and source size was uncorrect, it's more something
like that : (see attached patch)
TODO :
- Fix rotati