Re: [Wormux-dev] Status of Windows port

2007-07-03 Par sujet Matthieu Fertré
> I have just tested on a LAN (192.168.0.{1,2}) with a windows and a linux > box. The Windows box acts as DHCP server. > > The situation is not quite symmetrical: > - The windows client manages to log on the linux server, but hangs at > loading the map (0% CPU, single player works); > - The linux

Re: [Wormux-dev] Status of Windows port

2007-07-02 Par sujet Kurosu
Good evening, Matthieu Fertré a écrit : > What about the network ? I have just tested on a LAN (192.168.0.{1,2}) with a windows and a linux box. The Windows box acts as DHCP server. The situation is not quite symmetrical: - The windows client manages to log on the linux server, but hangs at loa

Re: [Wormux-dev] Status of Windows port

2007-06-30 Par sujet Kurosu
Matthieu Fertré a écrit : > What about the network ? I have never played over network. Another needed modification is the installer. I can't post a patch on gna, as for some reason it requires and can't see the comment about the attached files. ___ Wor

Re: [Wormux-dev] Status of Windows port

2007-06-30 Par sujet Laurent Defert
Hi, About network support, it's like 6 months ago, the menu works, but the game get stuck at the end of initialization (it doesn't receive or send the last message saying it's ready to play) No idea about the F10 key Lodesi On Thu, Jun 28, 2007 at 07:02:52PM +0200, Matthieu Fertré wrote: > Hi, >