Re: [Wormux-dev] Physical engine lot of changes and new map Aubade ;-)

2004-10-28 Par sujet Victor STINNER
I fixed most of bugs caused by my last patch against physical engine. Most bugs came from wrong function name (was using french name instead of new english name, for signals). I also take two screenshots : http://www.wormux.org/fr/screenshot.php And started the documentation. Now it's just the ol

Re: [Wormux-dev] Physical engine lot of changes and new map Aubade ;-)

2004-10-27 Par sujet Michael Prager
WOW I love this map, great job :-D Did anybody notice that there is a problem with the translations? I can't get wormux.pot to rebuild. When deleting the empty wormux.pot it should automatically recreate a new one when calling make but it fails with "*** Keine Regel vorhanden, um das Target ยป