RE: [Wormux-dev] time synchronisation in Network

2006-11-17 Par sujet PERRE Y SiseProIsaTig
e : [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] la part de Laurent Defert Envoyé : vendredi 17 novembre 2006 11:52 À : Discution sur le développement de Wormux. Objet : Re: [Wormux-dev] time synchronisation in Network Hi! I think rewinding the clock is not a good idea.. It would introduce probl

Re: [Wormux-dev] time synchronisation in Network

2006-11-17 Par sujet Laurent Defert
Hi! I think rewinding the clock is not a good idea.. It would introduce problems if the status of an object change while we rewind the clock, or we would need to monitor every event and provide methods to revert them. For example: t=0 : we get an action_jump with a time stamp (ts) = 0 ->the char

[Wormux-dev] time synchronisation in Network

2006-11-17 Par sujet PERRE Y SiseProIsaTig
Hi all, I would like to talk with you about a thought about time handling in Wormux. I think we need to synchronize time each time we receive a new action. It's quite easy doing it as we receive the timestamp each time we execute an action. Something like : void ActionHandler::ExecActions() {