Re: [Wormux-dev] Wormux manual

2007-12-17 Par sujet yeKcim
Just an idea : - text in file.po - pictures in game http://yeknan.free.fr/wormux/menumockup/A.png yeKcim Julien PUYDT a écrit : > Eddy Petrișor a écrit : >> Just to be clear on this, it *has*to*be* generated at runtime. >> Otherwise we end up only with an English tutorial. > > Yes, that was

Re: [Wormux-dev] Wormux manual

2007-12-17 Par sujet Julien PUYDT
Eddy Petrișor a écrit : > Just to be clear on this, it *has*to*be* generated at runtime. > Otherwise we end up only with an English tutorial. Yes, that was definitely the intent! That is why I said "build" not "have" :-) Snark ___ Wormux-dev mailing l

Re: [Wormux-dev] Wormux manual

2007-12-17 Par sujet Eddy Petrișor
On 15/12/2007, Julien PUYDT <[EMAIL PROTECTED]> wrote: > Sandra et Yannig a écrit : > > On Friday 14 December 2007 22:02:43 Matthieu Fertré wrote: > >> Here are the issues I have in mind : > >> - no support for different text formats (italic, bold) in one text. > > > > This kind of things can be ea

Re: [Wormux-dev] Wormux manual

2007-12-14 Par sujet Julien PUYDT
Sandra et Yannig a écrit : > On Friday 14 December 2007 22:02:43 Matthieu Fertré wrote: >> Julien PUYDT a écrit : >>> Matthieu Fertré a écrit : Integrate the manual in the game menu, which is probably the best, is really difficult :-/ >>> Let's try to be more specific and discuss the issu

Re: [Wormux-dev] Wormux manual

2007-12-14 Par sujet Sandra et Yannig
On Friday 14 December 2007 22:02:43 Matthieu Fertré wrote: > Julien PUYDT a écrit : > > Matthieu Fertré a écrit : > >> Integrate the manual in the game menu, which is > >> probably the best, is really difficult :-/ > > > > Let's try to be more specific and discuss the issue a little. > > > > Adding

Re: [Wormux-dev] Wormux manual

2007-12-14 Par sujet Matthieu Fertré
Julien PUYDT a écrit : > Matthieu Fertré a écrit : > >> Integrate the manual in the game menu, which is >> probably the best, is really difficult :-/ >> > > Let's try to be more specific and discuss the issue a little. > > Adding a button to the main screen isn't that difficult. > > But di

Re: [Wormux-dev] Wormux manual

2007-12-11 Par sujet Julien PUYDT
Matthieu Fertré a écrit : > Integrate the manual in the game menu, which is > probably the best, is really difficult :-/ Let's try to be more specific and discuss the issue a little. Adding a button to the main screen isn't that difficult. But displaying a nice manual is harder : - either we co

Re: [Wormux-dev] Wormux manual

2007-12-11 Par sujet Matthieu Fertré
yeKcim a écrit : > D T a écrit : > >> Hello, >> >> After playing Wormux (including many other open source games) I noticed a >> lack of a quality manual that came with the game and others. I wanted to >> contribute to your project by adding a manual that could be downloaded with >> the game.

Re: [Wormux-dev] Wormux manual

2007-12-11 Par sujet yeKcim
D T a écrit : > Hello, > > After playing Wormux (including many other open source games) I noticed a > lack of a quality manual that came with the game and others. I wanted to > contribute to your project by adding a manual that could be downloaded with > the game. I am not proficient at prog

[Wormux-dev] Wormux manual

2007-12-10 Par sujet D T
Hello, After playing Wormux (including many other open source games) I noticed a lack of a quality manual that came with the game and others. I wanted to contribute to your project by adding a manual that could be downloaded with the game. I am not proficient at programming but I saw an area