Index: team/macro.h
===
--- team/macro.h(révision 4469)
+++ team/macro.h(copie de travail)
@@ -42,9 +42,9 @@
FOR_EACH_LIVING_AND_DEAD_CHARACTER(team,character) \
if (!character -> IsGhost())
-#define FOR_EACH_L
Hi.
If you have a look to the last svn revision, IA-stupid (which is in
development) mod,
it may be possible that a character kills members of his own team.
so i read and reviewed "ai_shoot_module" module source code
(src/ai/ai_shoot_module), i noticied that most of methods used to find enemy
(