Hi!
It's with the latest svn ? I solved a similar bug in the commit 598.
Projectiles was never exploding, if it has stopped bouncing before the
timeout.
Lodesi
Le Mercredi 5 Avril 2006 01:15, Victor Stinner a écrit :
> When a grenade / bouncy ball / something else rebound and stop to rebound,
>
When a grenade / bouncy ball / something else rebound and stop to rebound, it
sometimes "rebound" (but without moving) endless (and so sound never stop).
Haypo
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