Re: [Wormux-dev] [RFC] Step by step reintroduction of replay

2007-06-16 Par sujet Kurosu
Kurosu a écrit : > But let's concentrate for now on what this patch does. There are 3 steps: > - recording actions, which requires some modification to the Action class [...] > - interfacing with it; basically, wherever network packets are sent, we > store them to in the Replay buffer After an IRC

Re: [Wormux-dev] [RFC] Step by step reintroduction of replay

2007-06-16 Par sujet Kurosu
Romain Bignon a écrit > Why don't you call Replay::StoreAction() in Network::SendAction() ? I know When the server is local, I bet those actions wouldn't be seen. > this makes a dependancie to Replay in network.cpp, but each time there is : > Replay::GetInstance()->StoreAction(&a); > N

Re: [Wormux-dev] [RFC] Step by step reintroduction of replay

2007-06-15 Par sujet Romain Bignon
On Friday 15 June 2007, Kurosu wrote: > Kurosu a écrit : > [...] > > It seems my patch was munged. A copy is available at: > http://kurosu.free.fr/replay.diff > Why don't you call Replay::StoreAction() in Network::SendAction() ? I know this makes a dependancie to Replay in network.cpp, but each t

Re: [Wormux-dev] [RFC] Step by step reintroduction of replay

2007-06-14 Par sujet Kurosu
Kurosu a écrit : [...] It seems my patch was munged. A copy is available at: http://kurosu.free.fr/replay.diff Best regards, Kurosu ___ Wormux-dev mailing list Wormux-dev@gna.org https://mail.gna.org/listinfo/wormux-dev

[Wormux-dev] [RFC] Step by step reintroduction of replay

2007-06-14 Par sujet Kurosu
My goal is to be able to record a game to a file and then watch it like a replay/demo. This patch adds the recording part, by storing actions to a file (~/.wormux/record.dat). Rate is around 1KB/s. My planned roadmap: - update GUIs for entering more thoughtful information in the file - read the fi