On Tue, Jun 25, 2013 at 12:13 PM, Jeff Morriss
wrote:
> On 06/21/13 02:08, Dirk Jagdmann wrote:
>>>
>>> C++. It snuck in with Qt. Should we allow C++ in the rest of the code or
>>> at least use C++ compilation everywhere?
>>
>> Another advantage would be that we can use real C++ exceptions.
>
>
>
On 06/21/13 02:08, Dirk Jagdmann wrote:
C++. It snuck in with Qt. Should we allow C++ in the rest of the code or
at least use C++ compilation everywhere?
Another advantage would be that we can use real C++ exceptions.
What would be the advantage of using C++ exceptions?
(I sort of like the fa
The problem really boils down to how objects are destroyed.
In C, you simply call free().
In C++, you have to:
- check if there are any complete class instances contained in your
class, and recursively destroy them
- check the vtable and call the appropriate destructor functions (more
than one wh
Technically you could use smart pointers, or other types too.
But beware the performance impact, and do get numbers before changing.
Ethereal/Wireshark does an enormous amount of small allocations and frees.
One of my primary goals when we added the first emem allocators were
performance.
Make
> C++. It snuck in with Qt. Should we allow C++ in the rest of the code or
> at least use C++ compilation everywhere?
A tough call. If we go C++ we should have a plan to use the STL classes with our
concept of memory (allocator scope). I've started a short discussion last year,
but somebody found