Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
https://newtestbot.winehq.org/JobDetails.pl?Key=1995
Your paranoid andr
On 09/03/13 13:51, Qian Hong wrote:
> On Tue, Sep 3, 2013 at 7:42 PM, Jacek Caban wrote:
>> Not really, good catch. We should make them consistent. Honestly, I'm
>> not sure which one is better. Both have their problems. Some functions
>> are forwarded, others are not, so having one debug channel
Hi Hans,
On 09/04/13 09:22, Hans Leidekker wrote:
> ---
> dlls/wininet/http.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/dlls/wininet/http.c b/dlls/wininet/http.c
> index 1832b4f..521e4aa 100644
> --- a/dlls/wininet/http.c
> +++ b/dlls/wininet/http.c
> @@ -2795,7
Sorry, I've made a typo.
This patch is for bug 34432
2013/9/4 Zhenbo Li
> This patch could fix bug 34431, which is caused by missing atl90.dll
>
> ---
> configure | 1 +
> configure.ac | 1 +
> dlls/atl90/Makefile.in | 7
> dlls/atl90/atl90.c | 93 +++
On Wed, Sep 4, 2013 at 8:02 AM, Ralf Habacker wrote:
>
> - added test case (update)
>
> Signed-off-by: Ralf Habacker
> ---
> dlls/iphlpapi/iphlpapi.spec|1 +
> dlls/iphlpapi/ipstats.c| 33 +
> dlls/iphlpapi/tests/iphlpapi.c | 32 +++
On Wed, 2013-09-04 at 13:11 +0200, Jacek Caban wrote:
> On 09/04/13 09:22, Hans Leidekker wrote:
> > ---
> > dlls/wininet/http.c | 4 ++--
> > 1 file changed, 2 insertions(+), 2 deletions(-)
> >
> > diff --git a/dlls/wininet/http.c b/dlls/wininet/http.c
> > index 1832b4f..521e4aa 100644
> > --- a/
On 09/04/13 14:38, Hans Leidekker wrote:
> On Wed, 2013-09-04 at 13:11 +0200, Jacek Caban wrote:
>> On 09/04/13 09:22, Hans Leidekker wrote:
>>> ---
>>> dlls/wininet/http.c | 4 ++--
>>> 1 file changed, 2 insertions(+), 2 deletions(-)
>>>
>>> diff --git a/dlls/wininet/http.c b/dlls/wininet/http.c
On 09/04/13 15:36, Hans Leidekker wrote:
> On Wed, 2013-09-04 at 15:28 +0200, Jacek Caban wrote:
>> On 09/04/13 15:01, Hans Leidekker wrote:
>>> ---
>>> dlls/rpcrt4/rpc_transport.c | 2 ++
>>> 1 file changed, 2 insertions(+)
>>>
>>> diff --git a/dlls/rpcrt4/rpc_transport.c b/dlls/rpcrt4/rpc_transp
On 9/4/2013 07:17, Jactry Zeng wrote:
-ME_EndToUnicode(unicode, wszText);
+ME_EndToUnicode(unicode ? 1200 : CP_ACP, wszText);
It's still ugly to use magic numbers like that, in a similar situation I
had some time
ago I use ~0 to mark WCHAR data encoding that does need special ha
Hi,
While running your changed tests on Windows, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at
https://newtestbot.winehq.org/JobDetails.pl?Key=2003
Your paranoid andr
On Wed, 2013-09-04 at 15:28 +0200, Jacek Caban wrote:
> On 09/04/13 15:01, Hans Leidekker wrote:
> > ---
> > dlls/rpcrt4/rpc_transport.c | 2 ++
> > 1 file changed, 2 insertions(+)
> >
> > diff --git a/dlls/rpcrt4/rpc_transport.c b/dlls/rpcrt4/rpc_transport.c
> > index d0857fa..1eb0151 100644
> >
On 09/04/13 15:01, Hans Leidekker wrote:
> ---
> dlls/rpcrt4/rpc_transport.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/dlls/rpcrt4/rpc_transport.c b/dlls/rpcrt4/rpc_transport.c
> index d0857fa..1eb0151 100644
> --- a/dlls/rpcrt4/rpc_transport.c
> +++ b/dlls/rpcrt4/rpc_transport.c
Hi Nikolay,
2013/9/5 Nikolay Sivov
>
> On 9/4/2013 07:17, Jactry Zeng wrote:
>>
>> -ME_EndToUnicode(unicode, wszText);
>> +ME_EndToUnicode(unicode ? 1200 : CP_ACP, wszText);
>
> It's still ugly to use magic numbers like that, in a similar situation I
had some time
> ago I use ~0 t
On Wed, 2013-09-04 at 18:16 +0200, Jacek Caban wrote:
> On 09/04/13 15:36, Hans Leidekker wrote:
> > On Wed, 2013-09-04 at 15:28 +0200, Jacek Caban wrote:
> >> On 09/04/13 15:01, Hans Leidekker wrote:
> >>> + /* don't allow this connection to be reused */
> >>> + InternetSetOptionW(NULL, INTERNET
Dmitry Timoshkov writes:
> diff --git a/dlls/ntdll/tests/file.c b/dlls/ntdll/tests/file.c
> index cde299c..c802432 100644
> --- a/dlls/ntdll/tests/file.c
> +++ b/dlls/ntdll/tests/file.c
> @@ -2124,11 +2124,8 @@ todo_wine
> iob.Information = -1;
> offset.QuadPart = (LONGLONG)-2 /* FILE_U
Hello,
I was not subscribed to wine-devel, so I can't reply to Stefan's mail
directly, but here are some of my observations with Dota 2 on an Intel
HD4000 GPU.
Intel Mesa driver doesn't seem to like glBufferSubData in a way this
patchset uses it.
I get many many messages like these per frame when
Wolfgang Walter writes:
> @@ -1265,8 +1265,12 @@ static inline NTSTATUS io_control(HANDLE hDevice,
> case IOCTL_SERIAL_WAIT_ON_MASK:
> if (lpOutBuffer && nOutBufferSize == sizeof(DWORD))
> {
> +piosb->u.Status = STATUS_PENDING;
> +piosb->Information
2013/9/4 Christian Costa :
> This patch fixes part of bug 33606 and 31918.
>
> The current code generates shaders that support per-stage constant but does
> not declare the variables used causing thus compilation failures.
> With this patch, these variables are declared and updated when needed. Te
Alistair Leslie-Hughes writes:
> Hi,
>
>
> Changelog:
> oledb32: Implement IDataSourceLocator get/put hWnd
It doesn't work here:
../../../tools/runtest -q -P wine -M oledb32.dll -T ../../.. -p
oledb32_test.exe.so database.c && touch database.ok
database.c:252: Test failed: got 80040154
mak
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Am 2013-09-04 08:56, schrieb Henri Verbeet:
> We never render directly to the front buffer, and in case of e.g. a
> P8 front buffer, we would fail surface creation if we were to
> enforce format restrictions.
This patch uncovers a problem I am not quit
On 4 September 2013 23:18, Stefan Dösinger wrote:
> We set the frontbuffer as render target in wined3d_device_init_3d if
> there's no backbuffer, i.e., when ddraw is used. In theory this
> doesn't matter because we're not rendering to it, just blitting.
>
> Similarly, dlls/ddraw/device.c calls set
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Am 2013-09-04 16:30, schrieb Vedran Rodic:
> Using a blit copy to avoid stalling on 12b glBufferSubData() to a
> busy buffer object.
The long term plan is to use GL_ARB_buffer_storage to create buffers
that can be used for rendering while mapped. That
Wolfgang Walter wrote:
> When we send 17 bytes with 150 baud, no parity, one stop bit then
> we need to wait at least 17*10/150 seconds > 1000 ms
Under Windows with both real COM-port and USB-serial cable this test takes
no longer than 890 ms, usually it's even shorter like 875 ms. Testbot VMs
a
Wolfgang Walter wrote:
> +if (res || (!res && GetLastError() == ERROR_IO_PENDING))
> +/* if data has been sent: wait for termination */
> +Sleep(timeout);
I don't see such a problem with real COM-port and serial-USB cable
under Windows or Linux here and under testbot VMs.
--
Wolfgang Walter wrote:
> -ok(!res && GetLastError() == ERROR_IO_PENDING, "%d: WaitCommEvent
> error %d\n", i, GetLastError());
> +ok(res || (!res && GetLastError() == ERROR_IO_PENDING), "%d:
> WaitCommEvent error %d\n", i, GetLastError());
This change looks spurious and unrelat
Hi, I am interested in your work, but after patching wine171 of this patch
and enabled csmt, i have seen this in SC2
http://postimg.org/gallery/1w8y6jbg
I use nvidia GTX 680 with proprietary i386 nvidia driver 319.49.
Where I could be wrong, or what else can be set that would be normalized
image u
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