GunChleoc has proposed merging lp:~widelands-dev/widelands/barracks_graphics
into lp:widelands.
Commit message:
Improved animation and graphics for Barbarian and Empire Barracks
Requested reviews:
Widelands Developers (widelands-dev)
For more details, see:
https://code.launchpad.net/~wideland
Much better for empire :)
It´s a good improvement for barbarians as well, but the partial transparency of
the ground looks really strange, esp. when the second frame is completed. Could
you make the ground fully opaque perhaps?
--
https://code.launchpad.net/~widelands-dev/widelands/barracks_grap
Continuous integration builds have changed state:
Travis build 4599. State: passed. Details:
https://travis-ci.org/widelands/widelands/builds/505929624.
Appveyor build 4387. State: failed. Details:
https://ci.appveyor.com/project/widelands-dev/widelands/build/_nordfriese_widelands_workareas-4387
Continuous integration builds have changed state:
Travis build 4600. State: errored. Details:
https://travis-ci.org/widelands/widelands/builds/506014328.
Appveyor build 4388. State: success. Details:
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_barracks_
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